画質 高画質

Today is 28 years old!🥳

Written and directed by Takashi Tokita, developed and published by Square, with music by Yoko Shimomura, Live A Live originally sold over 270,000 copies (JP); the remake has 81/100 (MC/OC) in reviews and has sold over 500,000 copies (WW).

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This series marks a new era for my art, using my own contract and a style I've spent years developing. I hope you like it. 🙏

Each piece is composed of many layers that are digitally manipulated and lightly animated within photoshop. I combine my photography with AI images.
🧵👇

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Magic Knight Volume 3: 8.75/10 Another Great Volume showing more of Sid’s (Mf being so cool as always) history back in the legendary era, character development for Louise which I liked, this volume is essentially a training camp, It’s fun reading the character interactions

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But I’ve been anxious to tell the story of this motley crew of characters, so I’ve spent the last few years writing out and developing the series to publish it online. I’ve worked with a lot of talented people including , a rising star you should all check out

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seriously though what went wrong in my brain at some point in my life, what terrible mental illness have i developed that made me think this is hot im just saying i need to be examined and studied fr

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i want to develop a simpler lineless style.

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【VOCALOID4】The vocal synth of the hour is LUMi.
Developed by Akatsuki Visual Artists, LUMi is a shrine maiden on her way to becoming the Goddess of Shinkai. To achieve this goal, she must transform 1,000 of humanity’s seeds of anguish into seeds of hope.

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Btw, it's still a WIP, Erick's legs and details are yet to be done and I want to restart my development again because Erick was too big to animate and it's freaking hard to understand.

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I forgot September had started already, and so had I want to try and participate this year to have some fun and practice more visual development.

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Look at the promotional Art I made of Candle Knight 🕯 for the Tokyo Game Show 2022 !. It’s such a dream come true to think my art will be present in such an event!🫠💜

Please show some love to my friends at who are developing this game!

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World's End Club[a] is a puzzle action-adventure game developed by Too Kyo Games and Grounding, and published by IzanagiGames. It was initially released as part of Apple Arcade for iOS and macOS in 2020, and for Nintendo Switch and Microsoft Windows the following year. The game w

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Two of my group's PCs who both happen to be tieflings, the rogue and the warlock. They've been developing a slowburn romance from the start but as of last session they had a fight, so wish them luck, they're keeping the whole group on the edges of their seats.

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Comic book cover art compilation Pt.2
Yeah… I’m definitely developing more of these stories latter 😎

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Hi all! I’m Jenny, and I’m a visual development and background artist :)

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Here is a sneak peak for our second project 🚀

Currently we don't have enough funds to continue with development. Though we will announce when we do.

For now we are what we always were. A no utility PFP project.

SWAGMI

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Banished
https://t.co/RMx57Qqzw9

🪱character development🛸

Written by
Art by
Flats by
Colors by

Patreon gives you previews, exclusives and rewards.
And helps our comics get made!
https://t.co/65gLjsR9AB

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I think I'm going to try really hard to make my pixel art something special.

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Developer Insight 4, focusing on Xiao's Background - Part 2

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Who doesn't love alliteration?
This is an old doodle I made about four years ago for an off the top of my head idea, I'm debating if I should develop it furthur.

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