I wanted to share some more shots, this time from the new Dungeon Defenders: Awakened game. There are a number of metrics we use (lane width, min player jump height, enemy attacks, and tower attacks, etc) that are in mind when generating these blockouts.

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Playing around with a slightly different aspect ratio (added 40 pixels to the width): Increases the map size to 13 x 13 tiles (vs 11 x 11 tiles) & allows me to display the party graphically and do stuff like adding animated portraits.

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Lladro 01009404 Tiger Mask. Black and Gold
https://t.co/Q84Y7mBmlT

Height (in) 14.961
Width (in) 11.811
Length (in) 9.055
Porcelain Type Gloss and gold lustre
Sculptor José Luis Santes

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Debuting a new oc/villain for Berrygirl's universe. Meet Prisma and she is ready to hack the planet to expand her own bandwidth!

I'm really proud of how this came out overall. Thank you for the help with the colors

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n=noise
def a(i,x,y,z):return sin((n(i)*x+n(i+1)*y+n(i+2)*z)*6)+1
def f(t):return a(0,*t),a(3,*t),a(6,*t)
size(400,400)
colorMode(RGB,2,2,2)
for i in range(width):
for j in range(height):
stroke(*f(f(f((i*.01,j*.01,1)))))
point(i,j)

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Lladro 01002017 Gita Saar
https://t.co/EOSCRU4vjX

Sculptor Francisco Polope
Height (in) 25.591
Width (in) 33.858
Length (in) 16.535
Finished Gloss and Matte
Limited Serie Units 299

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Just saw a spicebush swallowtail, & it jarred me enough to realize I hadn't seen any swallowtails the last couple of weeks, kind of a bummer & kind of beautiful, both. Also, here's a painting I made (width about 6') in the mid eighties. The one thing does kinda lead to the next.

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Commision for ! There's one for Rush too in a Hello Kitty suit but belatedly I realized I did them at different line width and am embarrassed they don't match so I wanna redo it sometime.

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Lladro 01009378 I'll Walk You to the Party Woman with Dog
https://t.co/liIYYDYYDz

Width (in) 4.724
Length (in) 4.724
Launch Year 2019
Porcelain Type Gloss and Matte
Sculptor Marco Antonio Noguerón
2019 ANNUAL PIECE

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I wanted to play around with how I color my lines to make them softer and have some more varying line widths. Kinda in love
🔥🔥I must get better!!! 🔥🔥

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After yesterday's interview with Oleg Kapitonov, we had a discussion on regarding the size of plugins' window in cases when the plugin's UI is narrow. Robin Gareus ended up replacing some captions with icons to make the minimum width smaller. All available in git master

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Also, after a lot of faffing around, my current process lets me resize but keep all the textures and line widths consistent like a vector. Here's a smaller one.

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wanna see something funny though
her eye is the same width as her leg🤡
pretty much To The Pixel

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Kourosh Beigpour presents “Dots and Dot Positioning in the Arabic Script Based on the Nastaʿlīq” where he explores the width, size and shape of the dots used in the Nasta’liq, Chalipa and the monumental Thuluth calligraphic traditions at

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Actually nevermind I was able to replicate it pretty well by changing line widths and stuff

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My line art has gotten wayyyy better!!

Neater lines makes art look so much better! Plus knowing what width to use for lines on characters just makes it look really good too!!

And the fact that I started to make my lines pointed makes it look wayyyyyy better!! I’m proud tbh!!

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Alright, last one today maybe. Not sure if I prefer the cleaner thicker lines or the sketchy lines from before or the single width clean lines.

But I'm having fun drawing these and getting some things down on file to play around with!

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各デザインはこんな感じです🙏

SKULL HEAD
Width:95mm × Length:95mm / Paper:Matte

Australia & New Zealand tour 2015
Width:91mm × Length:120mm / Paper:Matte

LSD
Width:105mm × Length:135mm / Paper:Glossy

KAgaMI vs SH11NA 2019
Width:85mm × Length:110mm / Paper:Matte

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Hey there Today we have Ur's updated sprite. Once again not too many changes. Just did some extra shading and fixed the width of the shoulders.

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