//=time() ?>
@belphegoryTV She's basically just Zyra and this Pokemon named Tsareena meshed together for league prompts
Day 24 of #Mermay2019! Today's #Creature_Feature #mermay prompt from @ZestyDoesThings was #kuhliloach and I rolled #mammal. I tried to make sure the mammal meshed with the fish this time, and while the colors aren't quite what I wanted, I still love him! 😊 #traditionalart
#CriticalRole #CriticalRoleArt I haven't meshed my traditional inks and digital color like this in awhile but I like the way this turned out. Might have to look at those other inktober pieces again >_______>@CriticalRole @LauraBaileyVO
https://t.co/CeeZmVWkRZ SoMuchZbrush Update1 is up! ProtoMesh feature is now included--make simple low poly meshes and automatically bake them in @marmosetco right out of #zbrush. See images for some features-more on patch notes page. #gamedev #indiedev #gameart #techart
oml promise i am getting there w everyone's ocs!! and here is @Underdise 's Travis!!!!!
(experimented w/ a slightly shadow-y palette bcus my bubblegum pop oversaturated colours probably wouldn't have meshed too well)
Our wonderful cast of Anna Karenina : Anna Neverova, Aleksandra Tsarkova, Vlada Lemeshevska, Yana Lyapunova. Come see them playing 14 main characters of Tolstoy’s novel on 16,17,18 May. Tickets: https://t.co/COlJeTz6IO
アーマーを少し作り込みました。
ボディは複製しzremesher後project allしました。次は皮膚のシワを入れていきます。
#zbrush
#ステップアップのためのzbrushガイド
218_Crystals #everydrul
Tried fidling with renderers again but then gave up and just pulled meshes into Unreal 👌👀
Some Star Impact fan art! These characters really meshed well with my art style, had a lot of fun drawing them haha. These lovelies all belong to @Drooling_Demon ^_^
LBS Autoencoder: Self-supervised Fitting of Articulated Meshes to Point Clouds. https://t.co/BYpOalnzZi
Emrik Chaplin from SHELTER DIVISION could be @imcorinnemec next franshise movie run! #gimmeshelter
DynRemesh 2.0 is a quad-based remesher for #b3d 2.8, assisting in retopology for your dyntopo sculpts & 3d scans containing too many tris. It includes support for QuadriFlow. https://t.co/8NofL3xrX3
Jitter outline: Because the noise wobble is uv mapped, it moves with the geometry, so more complicated and skinned meshes work fine without swimming. Only the outline mask is screenspace (adjustable normal/depth diff or sobel), but that could be done with a inverted hull instead.
Torque's dad, Leurant "Charity" al' Rajid! He's 62, a retired adventurer, Sorcerer by class, and homebrew Tiefling subclass called Wyrmblood that meshes dragon/demon magic (thanks @sigelmonn)
He's now a head librarian that has the uncanny ability to find the exact book you need
Quickly create & configure mesh surfaces from bezier curves. Ideal for creating accurate machine parts or for more organic modelling. Create meshes from 1, 2 or 4 curves with a customizable number of cuts in each direction that are evenly distributed. https://t.co/ve4oassyDo
I love playing with @EsotericSoft's Spine meshes! Making the clothing flow adds so much to the character! The Client prompt was "A little kid who doesn't want to eat their vegetables." I had a good bit of fun with this one. :)
dONE!!! omygod first kemeshen
#artph
do not repost.
fb & ig: @popcorncheek
BaseMesh Temple provides easy to access base meshes & some additional workflow tools for creating quick 3d concepts. It achieves this through the implemented base mesh asset gallery. You will be ready to sculpt your favorite character in a second.
https://t.co/RzpBA6031B