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5 hour study/painting of Xiangling from Genshin Impact.
More direct experimental approaches with brush strokes and trying to rely less on transfer and more on opacity of the brush stroke. I wanna find a way to incorporate my sketches into the final piece to maintain gesture.
I tried to fix the opacity bug the better I can, I wish it works, feel free to use, modify or remake. #padoru #GirlsLastTour #2020IsAboutToEnd
terakhir tinggal kasih detail aja. nah buat cahaya cahaya itu aku bikin garis warna putih diblur dan layer luminousity yang opacitynya di turunin. sisa detailnya ya ngikut doang deh. setelah selesai semua contrass nya kunaikin dikit, jadi kayak gitu. THE END
dari sini di layer paling atas, (di atas line art) tinggal bikin efek cahaya tambahan dari arah yang sama. aku pake efek hujan yaitu warna putih yang opacity nya diturunin.
Please ignore my last tweet, it has two stupid mistakes related to opacity, ahahaha, gonna leave it up in shame of my mistake...
Here's the corrected version tho
#燃晚 #二哈和他的白猫师尊 #2ha #RanWan #楚晚宁 #Chuwanning #墨燃 #MoRan
13.
1: Finding a good reference or posing 3d models
2: Sketching (up to 3 sketches)
3: Lineart
4: Flat colors
5: Shading, adding details and lowering the opacity of the lineart (or coloring it)
6: Flatten image and add blur and texture
@RBIllustration (8/?) Here's an example of the same gradient map, set to the linear light blending mode, and opacity at 20%. This is laid on top of the original coloured image. (Original Image attached as reference)
6° (+layer+crop) for lighting turn on the add option, choose any color that is not to bright, preferably lower the opacity of the brush, I use the Ink pen hard too;
4°(+ layer+crop) turn on the multiply option, and start making zigzags with inkpen hard following the shape of the hair strands/ blend only the middle of these zigzags;(you can choose the opacity of that layer)
I saw on the tl that its helpful if artist share their drawing process so here it is:
-I do lineart
-Then colors and details
-1. Multiply layer (erase for light)
-2. Multiply layer to add more shadow
-Overlay
-add on low opacity
-maybe another overlay for texture
notkin: "so you were horny for this guy?"
artemy: "where did you learn that word"
notkin: "I know words why wouldn't I know that word no one taught me nothing"
*Grief in low opacity on the background*
#pathologic #pathologic2 #морутопия #notkin #Ноткин
#artemy
3. copy layer base warna, atur jadi warna putih via opsi hue, taruh lightsource bebas, lapisi dengan warna pilihan untuk shadow lalu mulai tentukan mana cahayanya
4. Set ke multiply, kalau merasa kurang, duplikasi lagi layer dan atur hue dan opacity.
man don't even use the 'pink overlay made this poc character a lighter shade!!' bc literally even with 100% opacity pink overlay you can still tell he has a dark skin tone.. stop white washing kaeya for fucks sake
@pepperoos uhh i usually paint via opacity then add color but even when im doing it the way ur doing it i also do it all on one layer;;;; buuut id recommend not doing how i do it when starting out and just make a layer for shading/highlighting, and new layers for details
Did this for an art project, most of the rendering by a basic opacity round brush, kinda proud a bit 😟
The third panels opacity was off so here's a fix. If only I could JUST GET IN THERE and fix it but what ever.
@fairyamity Both of them are too ligth, because i used a color marker. I know her skin isn't that light, i used the original color palette. Amity's even more light than luz here (?) is the same color palette, only diferent opacity because the tool that i used :3