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1987年にブレイングレイからリリースされたRPG『抜忍伝説』
PC-9801版プレイ動画#01
https://t.co/JPQSyDZqUd
#ネタバレ注意
#抜忍伝説
#PC9801
Kannou Kyoushuu - Sensual Training (官能教習) // Tetratech // PC-98 // #pc98 #Tetratech
#東方 #東方Project #touhouproject #touhou #spriteart #pixelart #Artists
Been making some sprites for the sorta-PC-98-style Touhou fangame I'm making in Scratch/.edu
This deer Invites you on a quest, what do you do? (Based on Rusty for the PC-98) @GarouGyaru #GyaArt
【プロジェクトEGG 週間DLランキング!(2)】続いて『サイレントメビウス(ガイナックス / PC-9801 / 1990年)』『CRUISE CHASER BLASSTY(スクウェア / PC-8801 / 1986年)』がランクイン!他にも人気タイトルを配信中!名作を遊ぼう!
#レトロゲーム #eggなう
https://t.co/4P5jwNKbCl
@BON_NOB I plan to eventually cover their 1993 PC-98 polygonal SRPG Desert Dragoon (デザートドラグーン). Its stylish aesthetic & depth of play ought to speak for itself!
Until then, I'm very invested in the original Melty Lancer despite its rough edges. The game loop is simply that good.
Experienced animator Yasuhisa Kato (Yu Yu Hakasho, Azumanga Daioh) provided art direction & character designs for the PC-98 original & much of the series afterward.
I'd like to track down & catalog more of these series books/guides/etc., but it's quite the rabbit hole.
As you might guess, this "prologue to the evolution of the next generation character rearing SLG" had lofty ambitions,
Tenky had previously worked on such games like Graduation 2 for PC-98, so Melty Lancer had expectations to match up to. I'd say they succeeded & then some.
過去絵サルベージ
#シュポポ3世
タグの意味ないくらいにマイナー
PC-9821あたりのパソコンに入ってたマニュアルに載ってる謎キャラクター
確かデザイナー本人の色付きイラストがあって、それ参考にしたから色はあってるはず?
過去絵の背景を新しくしましたが、この背景こそそれなりに技を使っている
@Suwawako2 With programs like Multipaint for PC-98 (https://t.co/9BHWGTWwiH), CES for X68K (attached screenshot) and many other similar ones from the time.
Layers and hi-color were a luxury.