Remembering What Matters Most, written by for the ❤️

You can read this wonderful story over on AO3 here: https://t.co/muXzkUbQvZ

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Finally get to post this piece I've been grueling over. XD It's a collaborative piece to SilentJo's "Quake" https://t.co/8bGy7oEmC9 for the !! Links to the full versions here! https://t.co/eZZzNZxHGx

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you'll still be my star 🌟

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I was recently compelled to start digging into a prototype build of Ninja Gaiden for the Sega Genesis. Adding new features while fixing control issues, collision problems, balance, progression blockers, bugs, etc. There are some interesting implementation quirks!

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Released in 1993, Streets of Rage on was a bold attempt to port the classic brawler to 8-bit hardware. Visuals and sound are great, but awkward controls, irritating enemy AI and collision detection drag it down somewhat.

📽 https://t.co/cz7V7yvN4d

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Dear Blender,
The fact you require a reinstall to get collision or particle edit to work is a true resilience-builder. Thank you for helping be build a stronger personality! U so sw33t.

Patreon raffle winner picture for a delightfully unusual (no cynicism this time) elf.

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We did it with Sonic, now were carrying it on with Tails - here he is in an official Sonic Channel style, mixed with the style, our

Enjoy~




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名盤540
ROYAL HUNT
2008年「COLLISION COURSE」
4th名盤パラドックスの続編。
ヴォーカルはマークボールズを迎えてのアルバム。
パラドックスと一緒に楽しめます♪

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Today on blender tests: learning jiggle bones with Marina from Splatoon cuz Final Fest was on the mind.

Gonna try and fix some issues with clipping/collisions, but right now I'm pretty happy with how this came out! (Jiggle is on her hair and slightly on nose btw)

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Love the abstract formations in Fiat Lux: Cosmogyral by Zoe Collishaw 60x40cm VISIT US Lots more to see! Cafe! Parking

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Batgirl Vol 4 (March, 2013) Collision, Part Three: Ceremony by Gail Simone, Ed Benes & Daniel Sampere. See more at https://t.co/onIJR2gR11

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夜遅くに失礼します。おそばせながらお祝いと聞いて急遽ファンアート描きました。雰囲気がとても好きです。応援してます。

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I tucked in her head and it looks way better, and I can reasonably push her collision down into 16x16 so rolling can perform the functions crawling was initially supposed to, but in a way cooler manner.

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2 steps forward. 1 step backwards. Collision script is laggy... Betty is looking hot now with a 3d artist helping me out. Life of an indie dev.

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For CollisionWolf on artfight!

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New HD Artwork!

[Persistent Head-On Collision] Videl

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