//=time() ?>
Floof by me! I didn't have much time so it's unshaded etc but I think it's cute! ✌️💗🎉
#DailyDoseFanart
Hi! My alias is dinorawo and I run a SoL comic called Ridgewood Academy! Recently hit 400 follows on Instagram and celebrated with a full color/shaded comic!
Creator Profile —> https://t.co/dqhP0H3Gvx https://t.co/p1KptY736X
I don't have motivation to shade it so.. here it is, finished version of FurryToro/Nekotoro´꒳` #nagatoro #nagatorofanart
@crybabyVT 👀 its 2D that simulates 3D. kinda like Live2D but using Godot instead. However, you're correct about the pixel shader! i don't like subpixels so I locked all the pixels to the pixel grid. This is how it looks like without pixel snapping.
Commission for @ChibiGeekie UwU
I drew Ari!! Look at them! I'm IN LOVE with the design and definitely drawing them again!
Also this gorgeous shade of blue was chosen from the Color event! It matches him well doesn't it? >w<
I hope you enjoy!
Alright, let's keep it going. Let's see those nfts with shades 😎.
#cnft #nft #CNFTCommunity
(R)eposting time!
Commission. I miss doing cellshaded pieces lmao
@Cyberbunbun Nothing really crazy and not too different from Live2D. I used a couple of mesh deformations using Godot's Skeleton2D system to make the head move. The arms are just Line2Ds that have some tool scripts to direct them. Then the pixel shader is applied to everything.
@maytoyoart @AmyDiGi Girl №60 in my collection "Shades of femininity" 🥰 0.03 ETH💜
https://t.co/yR5DIQ9Axr
@TinyClownHerb @SisterBC420 @KneeOhDaWon @LifesAJoke_NFT For a random person passing by... this is a friendly war that @TinyClownHerb and I have with the round glasses versus the shades.
That's why he put these lousy glasses on my pfp 😆
anyone want to grab this sketch to be made into a badge for 💲2️⃣5️⃣? will be shaded like the example
顕現第三號戦艦050328 #3DCG #Shade3D #艦これ #艦隊これくしょん誕生日 #扶桑(艦隊これくしょん) https://t.co/VIpimu5mtq
Been learning some more Shader graph!
trying to procedurally make @RiskofRain 2's materials and started off with titanic plains; pretty satisfied with progress so far!
will probably make a more complete thread eventually with my full findings
#unity #shadergraph #procedural