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Players will be able to view detailed information about cards now. I plan to improve the language as I add implement more card effects down the line.
#GodotEngine #GameDev #IndieDev #IndieGame #Roguelike #Cardgame #ScreenShotSaturday
New enemy. The Catcher... These creepy guys catch your baby bunnies. You have to save your kids.
#gamedev @GravitDesigner #GodotEngine
Our little game for the #gmtk is going well. You have to do everything with one single rock.
Made with #godotengine
Hey #ScreenshotSaturday ! Would this count as a speedrun state?
#GodotEngine #pixelart #ドット絵
จับมือก็ไม่ได้ เหยียบเท้าเลยแล้วกัน
1ปีแล้วสินะ หึๆๆๆ/ปจบ.ทำไม่ได้ซักอย่าง
#1ปีที่เหยียบตีน #doten
: ‘โดยองอย่ากวน! นอนได้แล้ว’
: ‘อืม...’
: ‘โดยอง!’
: ‘อย่าไปไหนไกลๆอีกได้ไหมเตนล์...’
#DoTen
Finally recovered from my burnout.. with a newly drawn forest background.
I also implemented a card name bar - that will display card current being used. And to help it stand out, the rest of the UI is hidden.
#GodotEngine #GameDev #IndieDev #IndieGame #Roguelike #Cardgame
i fix a little bit the reflects and shadows :b
still a really bad path tracing
#gamedev #indiedev #GodotEngine
shadows seem to work now, but the reflects are not fully right (i dont know why i keep trying make this path tracing work xd) #gamedev #indiedev #GodotEngine
แกว่าไดอะล็อคนี้มันคุ้นๆ มั้ยนะ บ้าน่า ชั้นต้องคิดมากไปแน่ๆ 🤭 #Doten