画質 高画質

Work in progress
- adding fxhash features
- blackboard background
- 3 point perspective
- sketchy chalky style

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god, I remember i made a very old Pokemon RPG around 2013~2014 on a old C++ Engine Game.
I didnt care if it was good but had a bunch of fun making sprites, story boarding, and all the weird coding shit.

god its very cringe looking through it.

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- Day 8 - SDF
Thank you 's video for introducing SDF!
I really enjoy playing with the functions. It helps to better understand the mechanism of GLSL. I also like the retro textures that print out in this way😊

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Unduration#46 , 1/1 ed , 0.002 $ETH

“Mountain of the myths”
A set of highly precise lines fuses diagrams and impressionist paintings.


https://t.co/jMSavzPw2H https://t.co/1wvEQ2A0Fb

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Day 8. Signed Distance Functions — 'Truchet pipes'
My first raymarching scene

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absolute pleasure to create this one. I color-sampled Bobbi Humphrey's "Fancy Dancer" while listening to the album.

🔭 https://t.co/8E2gAkdftk

checkout comments for more outputs & playlist 👇

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Gm all

ta230118 / Tactile abstraction

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Beyond the Universe.
The world opens out before your eyes. 🌞https://t.co/1Sx4ZU09yq
bty-230108022501

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Unduration#46 , 1/1 ed , 0.002 $ETH

“Mountain of the myths”
A set of highly precise lines fuses diagrams and impressionist paintings.


https://t.co/jMSavzPw2H https://t.co/1wvEQ2A0Fb

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