Day 8 of - SDF functions

Found them to be quite powerful. These are just 4 circles adjusted just slightly and viewing the overlaps
Now need to get a nice library of shapes put together to see what power I fan get out of them.

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Genuary 8: Signed Distance Functions

Most of my current WIP projects are using SDFs!

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day 8: Signed Distance Functions

Testing basic primitives (distance functions) of Inigo Quilez.

Demo & Code p5js/GLSL -> https://t.co/BHBRMenjRW (The horizontal position of the mouse changes the parameters of the animation).

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- Day 8 - SDF
Thank you 's video for introducing SDF!
I really enjoy playing with the functions. It helps to better understand the mechanism of GLSL. I also like the retro textures that print out in this way😊

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Day 8. Signed Distance Functions — 'Truchet pipes'
My first raymarching scene

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