画質 高画質

Food balancing undergoing!

Rising the time for children to become adults makes the game a bit harder at the start, but it does make Pips more important.

Also, I'm afraid Berries Bush strategies will have to go!💀

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A few new sketches of the worlds I can’t wait to explore! Thicket and Ruins are my favourite 🤩

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Happy !! 🥳

An art of Alvin teaching Mentari to play games 👾🌻.

Cool fan art by our game artist (Irma Safitri)

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So.
Now mines can dig nearby hexes for resources...

Do mines actually can provide stone, or should I better do quarries leaving mines just as ore providers?

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It's again, and today Maurice would love to see all the amazing screenshots of your Reply with them under this post and if you want, add a link so people can wishlist your game! Don't forget to 🔁 and ♥ as well, dear friends!

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We are continuing to work diligently on the production.
The stage is set for the starting point of the disaster, the tower leading to Chronium.
I am going to draw a lot of eye-catchers to be displayed during scene changes.

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Shaman Hoot is a short story, casual point-and-click, memory game in a lovely children's book style.
Show some love and appreciation to our intern who made this! 🦉✨

Play now: https://t.co/qxF7tDUuXq

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Happy Share your indiegame and we will RT as usual!
💖Likes and RT appreciated!

This week is grinding on the female customization for our dating sim!
More about our customizable dating sim Cante here: https://t.co/t2pzV6QcEX

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空き時間で気ままにSRPGを制作しています。
最新作は先月公開したミステリーSRPG「大罪のカルマ」。

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figuring out all these little plants and the farm field seamless tiling took soooooo long! But amirite?? Please say yes haha

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Took a month off to learn Blender/3DSMax for another project. 👨‍🎓 Now back to updating Whisper Peak in Death Wish v2.0 for

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Redesigning Drizzle for my game. Updated 3D model pending. BIG BIG THANKS to for their help in the design

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