画質 高画質

Got the textures of the Wakko Warner model update done!

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Jam pice with I did the structure drawing, then he Inked & finished it! I love David's smooth rendering and use of varying textures! This is available for purchase on my site:  https://t.co/fn0EQ3rNDd

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Couldn't sleep, so I started messing with the brushes (and brushpack!) I'll be using for the ENTIRETY of . The entire month, except client work, there will be NO paintings, only sketches/charcoal/pencil studies. Worked large to test textures and smudges.

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Anyway here's a fake book cover I made for Camus' The Stranger! I made this by painting acrylic textures and cutting and shaping them. Super fun personal project to do, despite remembering very little from my high school reading of it. It's pretentious!

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Hey pixel people.

It has been encouraging to see your interest and support for my latest endeavors, so I decided to make another something. This time I took the palette and textures of that he employed for a Tiny Thor Asset to celebrate 300 followers :)

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I'm pretty sure these are for the female worgen, since it would fit with the textures wowhead uploaded earlier, here's an example

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I haven't posted anything of this commission for , just seeing how he looks with his textures and looks like just needs few fixes and all his visemes

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I realized I haven't used IbisPaintX in so long I decided to try it out with my oc Dandré. Ngl I miss when I would add textures and stuff—

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heehee i wanted to try rendering diff textures. it does not match but thats goth baybee!

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WIP: Just finished values & colors moving on to lighting & textures for my take on It's gonna be a long night just gotta push through.

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It would indeed appear that worgen female are getting multi coloured eye glows other than golden, if these textures are accurate. I must have missed them when I was passing through these. Wowhead didn't seem to put the textures in just yet

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messing around with textures! here's ! Happy birthday friendo!!!

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I make textures as I go so it's not the most optimal layout and I have to leave a lot of free space for faces with different expressions.
Each vert is controlled exactly by one bone

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There's no real schedule/ algorithm but for SU I've been recreating mainly backgrounds by traditionally inking and digitally colouring. Learning loads about textures and colours ! All of the designs are recreations from the show.

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Another maya wip.... working on adding textures 👀✨

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From this: https://t.co/JNodG9A57G

These are only the face textures, so these are the skintones from this tweet on top of your average current belf skintone

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