May as well show off what I've been doing for the past 3 weeks. Currently in the process of mapping out the UVs.

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I liked that flat-shaded look on Final Fantasy 7, nice to see it return in The Falconeer! You don't need textures all the time! (and uv-mapping sucks)

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✨Concept sketch with a lil flair✨
I will be designing & mapping him properly soon
His face turned out so cool I had to give it love💕

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Ramlethal - Guilty Gear Strive

I put a lot of effort in this one!!

Software:
-Base model: vdroid studio
-sculpting and uv mapping: blender
-textures: 3dcoat

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Maps make it possible to bring the history of an area to life. Tithe, Enclosure & Estate maps & are popular for tracing the history of houses; mapping boundary changes & observing land use change over time https://t.co/FXyemU4ilO

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I know it's not everyone's cup of tea but man I loce UV mapping & texturing models I make.
It's almost always good fun to me, tedious as it may be.

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UV mapping and color blocking finally done, texture painting next.

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sidenote: I always find it hard mapping the eyes so i actually took the time to look for some tutorials, I'm glad I did because the latest wip looks better than the rest 🤧

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Time for the next commission! Flats and rough mapping of shades... Then it's a matter of merging everything and going to town

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YuzukiYさんのZeus Mapping contestが始まりました
4K限定、3つの課題曲のうちの1つを選択して創作する
創作時間11.17-11.30 評価12.1-12.15
投稿:Twi / QQ 651324935 DM送信“.mcz”ファイル(MEGA/Dropbox OK👌)
Wiki: https://t.co/dZGCilXzlX

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My TNT replacement - TNT Goes Boom! Episode 1 is OUT now!
Feedback still accepted!

All info through this link:
https://t.co/KrKTJI2ODM

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more marina low poly wips! TT~TT its got some kinks but im super happy with it! now time to do some uv mapping and paint some textures (char owned by )

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Doing some mapping/concepts just for myself and my patrons between a bazillion client gigs.... it's like I let out a long held breath every time I can find the time. I need to find more time.

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we're proud to welcome glass beach () aboard as our latest Featured Artist!

12 punk rock genre-bending masterpieces now waiting for your magic mapping touch, plus a couple showcase maps from the Mappers' Guild!

https://t.co/qy9q6ycdPv

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What really helped me get it was mapping perspective in photos and existing art with clear lines leading to a vanishing point, so kinda like these:

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For i skipped promt 2: "Worm", as it's already included (though absent) in the "Hatch" map.

"Cables & Beam" (3&4) combined for this and piece: Docking-Bay 35 at Bakunin Cosmodrome...

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UV Mapping that hair was literally suffering for me

Texture by , edit by me

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The quick gameplay that will be shared in the Kickstarter trailer won't be the final version but it'll give an idea about the game. Here is a random picture of a random village.

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(Oc) also colored axis with her hair down and no goggles a while back? Just for color placing and hair mark mappings... still in sorta concept stage despite being made like a year ago

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