UV mapping and color blocking finally done, texture painting next.

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sidenote: I always find it hard mapping the eyes so i actually took the time to look for some tutorials, I'm glad I did because the latest wip looks better than the rest 🤧

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Time for the next commission! Flats and rough mapping of shades... Then it's a matter of merging everything and going to town

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YuzukiYさんのZeus Mapping contestが始まりました
4K限定、3つの課題曲のうちの1つを選択して創作する
創作時間11.17-11.30 評価12.1-12.15
投稿:Twi / QQ 651324935 DM送信“.mcz”ファイル(MEGA/Dropbox OK👌)
Wiki: https://t.co/dZGCilXzlX

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My TNT replacement - TNT Goes Boom! Episode 1 is OUT now!
Feedback still accepted!

All info through this link:
https://t.co/KrKTJI2ODM

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more marina low poly wips! TT~TT its got some kinks but im super happy with it! now time to do some uv mapping and paint some textures (char owned by )

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Doing some mapping/concepts just for myself and my patrons between a bazillion client gigs.... it's like I let out a long held breath every time I can find the time. I need to find more time.

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we're proud to welcome glass beach () aboard as our latest Featured Artist!

12 punk rock genre-bending masterpieces now waiting for your magic mapping touch, plus a couple showcase maps from the Mappers' Guild!

https://t.co/qy9q6ycdPv

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What really helped me get it was mapping perspective in photos and existing art with clear lines leading to a vanishing point, so kinda like these:

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For i skipped promt 2: "Worm", as it's already included (though absent) in the "Hatch" map.

"Cables & Beam" (3&4) combined for this and piece: Docking-Bay 35 at Bakunin Cosmodrome...

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UV Mapping that hair was literally suffering for me

Texture by , edit by me

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The quick gameplay that will be shared in the Kickstarter trailer won't be the final version but it'll give an idea about the game. Here is a random picture of a random village.

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(Oc) also colored axis with her hair down and no goggles a while back? Just for color placing and hair mark mappings... still in sorta concept stage despite being made like a year ago

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Less than 24 hours left to vote in the WASD20 discord mapping contest! The theme was Archipelago. Here are the maps from our 3 finalists.

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Ratchet model update! Texturing and material mapping is done! Currently baking for Raycast MMD and rigging will be soon!

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Working on UV mapping and getting the topology low.
Took a break for a few days from social media and other things BUT I'm back in horrible UV mapping YAY

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Initiate neural mapping
Imprint is complete
Fusion bio techno
Creation
Shelley’s

Suffused in surreal beauty
An intoxicating shroud
What lies beneath is deadly
If I were you
I wouldn’t stick
Around

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wondering if this will get fixed soon for the DLC
this is with the advanced mapping thing turned off, the tracking isnt as smooth as it was 🤔

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Catania's debut "Great deals with neural mapping

Check out our chat tomorrow &
s11's - Integrative comparative symposia's

Circuits Underlying Nest Building in Male Zebra
https://t.co/LC6gAEMdNC
by Edwards et al

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