画質 高画質

Improve your with cathode-ray tube texture overlays. Place texture layer over original art with blend mode set to "overlay", 90% opacity. Scale up image to 2500+pixels. Strike the original art layer with 1.6 radius gaussian blur.

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r15 retro the world over heaven for crusaders heaven (modeled by me textured by Bred_doppio)
https://t.co/p4uJm0uZn1

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Slapped my colours on the Hummingberd Butterfly texture variant too!

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This is the forces model edited using New.textures and using the bonés in it's face to do a better eye silluete

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So!

I got a new character made by the ever so talented & generous

Not only that! I also got the brush textures used for thier foot talons/jacket ☺️

I cant draw so if you're open for a commission, let me know and I'll happily work with you for a proper reference sheet

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Playing around with brushes and textures on Sprigatito!

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decided to go look at some of my maps with the new updated textures and... oh my god... the difference is huge! The textures are so much more high quality and look great!

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then I ask for your help in solving this problem the texture of the models spro to solve everything
no tell me to reset the pc 🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏

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And Void Elf version. I would hope that VE jewelry textures will be uncoupled from the hairstyles and add more colors, but for now I'm going for the in game route and just loading the BE hair texture as is.

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(press the link, to see the rest)
Saint Mark's Basilica -
with More art from Erfan Hasankhani, on our site https://t.co/iizZSu0J8f

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I don’t have anything to post but I wanna appreciate this thumbnail that I did a while back.
I just really love the texture and colors

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Trees are back to spawning in the right areas, the transparent part of the texture has an interesting and unintended effect of erasing what's behind it. I'm not quite sure how to fix this yet. Here's a look at the tree sprite as well.

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How the Auto M45D Looks in the Source Engine with the near final textures/shaders.

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I put Grogre (which I think I'll call Gygron now?🤷‍♂️) on the back burner for a long while when I got stumped on how to pose its four huge mitts and how to texture its backside. I also really surprised myself with just how quickly I was able to throw its background together lol

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With "a focus on movement, fantasy, and texture" intern Caillyn Jeffery, a creative technologies student from , uses acrylics to explore what once was, or what could have been, of the Psyche asteroid! ✨

https://t.co/0z1mHZIe6K

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I think something you should consider doing is tying together fur texture with the characters personalities, for example both these OCs are long furred but give different vibes off! One is fuller furred, with more rounded tufts, seems very friendly, happy/optimistic! (1/?)

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experimenting with digital textures to hide how rough the painting is

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Looking good so far, just gonna finish the textures and gonna add the bones...

{#portfolio }

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