画質 高画質

The most detailed rocks I've ever made haha
Based on Andrew's rocks.

Support our kickstarter campaing (link below).

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We asked Christoffer “Chris” Radsby, Ben Keeling, and about their winning Game Environment/Level Art entries for the Grand Space Opera: Light Age challenge > https://t.co/bhtoye0h2G

Post artwork by

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model of an old miner made with hand painted texture in blender. couldn't get it under 256 tris though :(

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Texturing done. Keeping highpoly simple and detailing in texture makes the process much faster, with decent results.

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Playing with AfterEffects looking for more life and deepness in this alien creature concept I made last year. Hope you like it!

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Presented by eeeeeeeeinsang ​​​​

PART II

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Presented by eeeeeeeeinsang ​​​​

PART I

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If you saw my recent post of the illustration you might be interested in how I created this character so here is some

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Some hairstyles variations I've been working on for character customization of 's game "Save The Date!"

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REDRAW TIME!

This time I decided to pick Medusa from + . I am very glad with how much a year can improve skills immensely.

Left is redraw, right was from 2020.

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Colored pencil Amy Rose from Sonic da Hedgehog! 🥰 Sonic characters are a lot of fun to draw heh. ❤️

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