For this we wanted to give you a better look at the cover art we showed last week.

I really like how this one came out :)

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For the virtual this year I made an avatar for my Discord group. It features in NES/Famicom style, Katie Cowie in SNES style, in N64/GameCube style, and Faulkner as a Mii in Wii style. 😍

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Heute kennt man Game Freak fast nur für Pokémon. Damals noch waren ihre Spiele weitaus experimenteller. Ihr erstes Spiel war das Puzzle-Action Game Quinty für Famicom. Das sehen wir uns heute bei Schnelle Runde genauer an: https://t.co/nutQbYz6Hr

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Dragon Quest III (Famicom) - character artwork

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Atsuko's No Kagi 🔑🔑🔑

Based on the cover for the Famicom/NES game: Solomon's Key

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The original FDS Famicom Detective Club artwork, and the remade versions reinterpretations of them

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⚠️ Working on our next game: Roar of Revenge 🦔🗡️
Soon more info, follow us here and on Steam:
https://t.co/0pt5f0hgeJ 👈

tags:

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2. The Famicom couldn’t handle the large graphics of the arcade, but Konami gave/forced the Famicom team to work with 2 megabits to fit as much possible inside the cartridge. At the same time, Mr. Goemon was being playtested to some degree. 9/

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120:

I don't think a man from Texas has as many shooters as the Famicom.

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119:

One of the few still going today. I've played it, but the battery in my cartridge is dead so I can't get far.

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118:

I have a hard time telling whether this game is The and live in that era but usually only the box art embraces this aspect.

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1988 cover/promo art for Super Mario Bros. 3 on the Famicom/NES. 🔥

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117:

Your mission? Snuff out the enemy. Their mission? To snuff out you.

I like watching people frame classic cartoon setups framed as a mental breakdown. I can imagine a dramatic movie with the plot of Spy Vs Spy.

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116: Sansu 3-nen: Keisan Game

I like drawing cars from old games due to their cartoon shape. Real cars should try to be more exaggerated sometimes.

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I played both Famicom Detective Club remakes over the last week and I loved them! So here's a sketch I decided to do of Ayumi Tachibana and the Protagonist in their "The Girl Who Stands Behind" outfits to celebrate.

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115: Sansu 2-nen: Keisan Game

I'll give this company credit, they aren't talking down to the kids. They're actually just making games where solving math problems is one of the mechanics. Whether they're fun is another story that I can't tell.

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Mega Man and Bass - Capcom - Super Famicom - 1998

Illustration made by Hitoshi Ariga

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have some Famicom-era Moonbrookes~ 💜

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114: Sansu 1-nen: Keisan Game

I'm not even gonna bother hashtagging that one, as well as the next few with similar titles.

This is an educational game, one of three released on the same day by the same company: They make textbooks. Unsurprising.

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