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YCH cms : Flower field 🌷🌹[เปิดรับเรื่อยๆจนกว่าจะหมดเดือนมีนา]
✨Water color texture, SD
👉ราคา300฿/1คู่ รวมพร๊อบดอกไม้แล้ว
🌼PNGพื้นใส, JPEGพื้นขาว (สามารถขอเส้นเปล่า แกล้งๆเอาไปลงสี)
🌼กำหนดสีหน้าตลค ชนิดดอกไม้และข้อความได้
🌼เชิงพาณิชย์ x2
#commissionTH #คมชโฮมุ้
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Texture is important.
Details. Nº3
#nastplas #superrare #dehumanized #nftcollector #contemporary #3D #cgi
@Monado_Art I >definitely< need to give this pupper an An'khetuum texture.
Hi, I'm Jane aka Manasawii, An illustrator & book author from Thailand. Mostly, I’m working with pencil drawing, digital coloring, collage and textures! ✏️✂️🎨
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📮: https://t.co/Zn0EV1GF4M
✉️: info.manasawii@gmail.com
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#manasawii
#ThaiKidsIllustrator #ThaiBCBF2022
✨I have two #Commission waitlist slots available!
Including customs&ref sheets🎨
https://t.co/fZmYmmwhwK
-Read my TOS🍔
-Texture style is off limits
-Any question dm!
#commissionsopen
hoof and antler details done! after this it's just touchups for the texture. onto bug fixing and i'm getting pretty close to done!!!
metal textures are challenging, had a lot of fun doing this one! here's the version without the helmet and some closeups ✨
Finally got around to finishing my retexture on the new updated canine avatar by @JuliaWinterPaw and I'm absolutely chuffed how it's turned out! Thank you Julia🤍🖤
You can get the avatar here: https://t.co/IlMZy2uvGu
Initially was going to do this in watercolor before deciding I wanted it to look like that other Lyke drawing with the dog, still like some textures here
He's somewhat finished. He has some AO baking issues and needs an original eye texture though.
WRATH BIWEEKLY DEVELOPER UPDATE
- Concepting Flora for Episode 3
- Added levers
- Improved Oppressor particle effects and death
- Texture detailing and meshing E2 levels
- Refined some E3 level blockouts
@3DRealms
@1C_Company
#wrathbiweekly
Fun fact!
Jack actually has a bit of Evelyn’s hairstyle as a part of his own! Namely the under-ear tufts(?)
He also has Hammond’s hair’s elements, namely in color, texture, and how his top-of-head hair looks like! (Not pictured)
Textured brushes >>>
Izuku is the prettiest I will take NO criticism
@varaquian basically what i did was draw under it to create the 'skin' area, create a yellow tube for the torn sleeve part and then drew around it VERY VERY carefully with my mouse (painstakingly) to create sorta a fuzzy texture with the soft edged 3d doodle pen !! : ]
Second stage…
I’m wanting to hold onto the texture of the brush strokes so it will be interesting see how I feel about working further on this one tomorrow. 🤔 https://t.co/vPjA3bQZva
@ElyasArt i've seen it has to do mostly with the texture the image has. Since the marker brush often works to make the aspect, and of course theres the need to not use things such as effects with layer modes. i tried doing something of the sorts once, it works similar for watercolor too
@cortisolx @lidcarter @SarahBnuuy Pretty much, yeah! From the neck down, all the texture have the same wrapping; that's how most of the gears works.
Don't have a gnome texture at had, but here, you can see how the bodies themselves have the same layout, but the faces change.
#HadesFanArt #HadesGame
5 million years ago I got new texture brushes and quickly scribbled this, but didn’t post bc I forgot Twitter existed