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WRATH BIWEEKLY DEVELOPER UPDATE
- Concepting Flora for Episode 3
- Added levers
- Improved Oppressor particle effects and death
- Texture detailing and meshing E2 levels
- Refined some E3 level blockouts
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#wrathbiweekly
WRATH BIWEEKLY DEVELOPER UPDATE
Tweet 1 of 2
We hope you all had a nice holiday! We are back from our Winter Break with new updates. First up, here is final concept art for our new monster.
@3DRealms
@1C_Company
#wrathbiweekly