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And so it began, during the time of climate change. When people began to rise up. Like David against Goliath. Standing up to industry monsters they boarded ships and dismantled fish farms. They declared laws unjust & shook their rattles & sang, “the rivers belong to the salmon.”

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"#MHOilPaints are the most luscious and buttery paints I have worked with. It joys straight from tube everytime. Michael is an artist himself and a master tinkerer of colours. He has developed an array of artist materials unrivalled in the industry" -

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Hi! If you are still looking for an artist you can check out my portfolio. I have experience working for the animation industry and freelance illustrations works. https://t.co/lK2F8JtIKZ

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I'm really grateful to have witnessed Adventure Time and its impact on the animation industry and pop culture. That's one heck of a legacy. Congrats everyone who has worked so hard crafting it.
Here are covers I made for Marceline Gone Adrift to celebrate the *special event*

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The way the show approached its world was very formative for me, and a lot of my peers. It pushed the 'toon landscape into something new and helped form the industry I work in now, and I love it for that. From the bottom of my heart, thank you AT crew!

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It's almost surreal that a show that was a huge influence to me during high school and gave me a much bigger love for animation and the animation industry as a whole is.... *deep inhales* is ending tonight. What an adventure it was

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Hello .I'm Andika and I'm the Creative Director/Game Designer / Technical Artist in . My basic skills are illustration and 2D animations and I've been in the industry for almost 4 years. We're heading towards our next ambitious project. Nice to meet u~!

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Hi ! I'm Wojtek, a 25 years old Concept Artist and Designer from Poland. Has been working on games such as Detroit: Become Human, The Witcher 3 and Horizon: Zero Dawn. I'm slowly moving into the film industry these days, but thought, I will share anyway! ⚡️

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We love us some buff chanyeol and carrying whole music industry broad shouldered baekhyun😌✨
Do i even need to explain 😂

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Hello I'm Olov and I started in the industry as Concept Artist and uh ... Story Person at Zoink Games (#FeGame, little more than 2 years ago. Now I'm Art/Creative Director for I work with casting and sometimes do some voice overs myself!

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Hi

I'm Adam. I've been in the game industry for 12+ years and worked on franchises such as Orcs Must Die, Borderlands and Gears of War managing Marketing, PR, Community & esports. I am currently living the dream working at Blizzard on esports w/ the best people!

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Hi ! I'm Gustavo Coutinho, been making music and sounds for games for 4 years now and had the great pleasure of working with some very creative people on some awesome titles like Rise of Industry and Overkill's The Walking Dead.

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Hi! I’m Grant and I’m relatively new to the games industry with 2.5 years as QA Tester where I make sure that everyone else’s hard work looks fantastic! I draw animation backgrounds for I also do pixel art and game jams.

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"A Welsh Collier, Thomas Rees of 1936.."...Portrait by (#Welsh,1893-1951)..
Walters, characterised as a 'collier-artist, though he had never worked in the coal industry..

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Hey I've been in the industry for two years as an UI Artist. I was lucky enough to land my first job out of college at Boss Key Productions where I worked on both LawBreakers and Radical Heights. Now I am at working on and couldn't be happier!

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Here's some good news in your feed:
Confirmed conference 2018 speaker Miranda Tacchia works in the Los Angeles animation industry and made a name for herself with her personal, powerful, and pleasantly sexy drawings.

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Hi
I'm Stephanie, game artist at & and in the industry for 4 years. Our current project at Stray Fawn is a strategy game which you play on the back of a huge animal. Doing lots of at the moment 🤩

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Delighted to work on the digital campaigns for our client Its going to be an amazing event where artificial intelligence will be brought to life on stage and Mind vs Machine will be debated with industry leading speakers from across the globe.

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Hi, I’m Simon Mackenzie. I started working in the game industry 6 years ago as a writer and narrative designer. I’ve been fortunate to work with some amazingly talented people, on some incredible projects all over the world. Recently

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Hey I'm Lewis. As a Junior Character Artist I spend my days creating LEGO people at . Been in the industry for just under a year and worked on some awesome titles with Disney and DC. Currently working on Season Pass content . My DMs are always open.

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