Remembering What Matters Most, written by for the ❤️

You can read this wonderful story over on AO3 here: https://t.co/muXzkUbQvZ

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Finally get to post this piece I've been grueling over. XD It's a collaborative piece to SilentJo's "Quake" https://t.co/8bGy7oEmC9 for the !! Links to the full versions here! https://t.co/eZZzNZxHGx

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you'll still be my star 🌟

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I was recently compelled to start digging into a prototype build of Ninja Gaiden for the Sega Genesis. Adding new features while fixing control issues, collision problems, balance, progression blockers, bugs, etc. There are some interesting implementation quirks!

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Released in 1993, Streets of Rage on was a bold attempt to port the classic brawler to 8-bit hardware. Visuals and sound are great, but awkward controls, irritating enemy AI and collision detection drag it down somewhat.

📽 https://t.co/cz7V7yvN4d

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We did it with Sonic, now were carrying it on with Tails - here he is in an official Sonic Channel style, mixed with the style, our

Enjoy~




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名盤540
ROYAL HUNT
2008年「COLLISION COURSE」
4th名盤パラドックスの続編。
ヴォーカルはマークボールズを迎えてのアルバム。
パラドックスと一緒に楽しめます♪

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Today on blender tests: learning jiggle bones with Marina from Splatoon cuz Final Fest was on the mind.

Gonna try and fix some issues with clipping/collisions, but right now I'm pretty happy with how this came out! (Jiggle is on her hair and slightly on nose btw)

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There's probably a more efficient way to do ellipsoid collision detection (with rotation). If inside circle, I just re-transform the projectile hit angle relative to the "asteroid" angle so I can distort an axis before plopping it into a pythagora again.

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Love the abstract formations in Fiat Lux: Cosmogyral by Zoe Collishaw 60x40cm VISIT US Lots more to see! Cafe! Parking

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Hoi twitter. So, I managed to fix a loot of bug, like, how do you actually make sure the tilted sprite doesn't go through the walls but still gets hidden when he goes behind them, fixed some collisions problems, and now, vertical slopes 😱

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'Hot and Cold pure Seawater Baths'

Rhyl Pier was built in 1867 – the first pier in North Wales. Over the years the pier suffered from fire, storms and collisions, and was eventually dismantled in spring 1973.

https://t.co/agYyaiB6ot
Via National Media Museum Collection

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sub emittersはcollision判定が起きた時に放出できる

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Batgirl Vol 4 (March, 2013) Collision, Part Three: Ceremony by Gail Simone, Ed Benes & Daniel Sampere. See more at https://t.co/onIJR2gR11

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Hoi twitter, So I know it doesn't looks like there's a lot new stuff going on, but I actually completely changed how I handle collisions(now using raycasts). So I'm now able to handle slopes \o/ . Also my engine use shaders now, and stuff!

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Full body of the MC from
They're ready for adventures!

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夜遅くに失礼します。おそばせながらお祝いと聞いて急遽ファンアート描きました。雰囲気がとても好きです。応援してます。

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I tucked in her head and it looks way better, and I can reasonably push her collision down into 16x16 so rolling can perform the functions crawling was initially supposed to, but in a way cooler manner.

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2 steps forward. 1 step backwards. Collision script is laggy... Betty is looking hot now with a 3d artist helping me out. Life of an indie dev.

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