画質 高画質

Back in 1997, MicroGroup Game Review conducted an interview with character designer and art director for the Pokémon franchise, Ken Sugimori. For that issue, Sugimori contributed some never before seen Pokemon artwork for the cover.

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The response we’ve gotten for the development of SCREAMO is honestly mind blowing, & artist for it coined it perfectly today on our podcast interview as “scene escapism” when the biggest scandal we worried about as young folks was Ashlee Simpson lip syncing on SNL

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Big baby 🍒

Interview With Criminal
english version on Smackjeeves...

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🪶Name: Aubrey
🪶Pronouns: She/He/They
🪶Age: 20
🪶Sign: Cancer
🪶3 Games: Assassin's Creed, Skyrim, God of War
🪶3 Movies: Interview with the Vampire, Sleepy Hollow, Beauty and the Beast
🪶3 Shows: Good Omens, Parks n Rec, OUAT https://t.co/kLGfoM64OA

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Extra arts feat. Cassiopeia, Orianna, and Swain for the interview! I drew a lot of stuff than necessary 💦

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I collabed with in the fashion zine for a Camille-Viktor-Jayce interview piece! And of course I caved and did a drawing for Jhin and Shen too 😳✨
| |#ArtofLegends

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. interviews author/illustrator about art and her upcoming graphic novel, FRANKIE AND THE CREEPY CUTE CRITTERS! https://t.co/ugMENex8cV

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Read artist and photography interviews this weekend!
Creative Arts Chat https://t.co/CjXRawXb45

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Mon interview d’autrice expliquant mes intentions d’écriture au sujet de « Vulka ». https://t.co/9edfSBV8Cl

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An Interview with Artist and Illustrator Kirsten Sneath
Creative Arts Chat https://t.co/1d2U7n0oCW

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In just about 8 minutes I'm gonna be interviewed by one of the people in the MLBB student leader team I'm so nervous😱

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Spring '97's Revolutionary Announcement!
Revolutionary Girl May 1997 Animage special article, translated by Nagumo, edited into the magazine pages by me, for the total 90's weeb experience! Scope the Ikuhara and Enokido interview. :D (1/2)

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Hey! Do you know I have a podcast called PODLOMATIC where I interview indie creators and learn what makes them tick? There's almost 50 episodes so far!

Channel link in bio! 😄

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Interview: Chopping It Up with SLAUGHTERHOUSE FIVE's North and Albert Monteys! What does Kurt Vonnegut's classic have to say in 2020? https://t.co/xzPJwkY9j2

From BOOM! Studios and Archaia Entertainment.

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Arcade/rhythm game history is sometimes under-appreciated, so is a great new site/Twitter. Here's a translated DDR Extreme interview from 2003: https://t.co/SZcdjkTOay

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Anya Taylor-Joy for Interview Magazine

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From the mid-1990s to the mid-2000s, Pac-Man games and promo materials alike mysteriously swapped the names of Blinky and Clyde.

While no reason for this name swap was ever given, it did get lampshaded in ShiftyLook's Bravoman webcomic as part of Braveman's interview with Clyde.

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My interview is today wish me luck

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Software developer interviews: walk an extra mile to explain things well, without assuming people know technical details of what it is you’re working with or tools you use - https://t.co/5nMj453MgL

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A GREAT INTERVIEW would be if you were to ask the CEOs of etc when they will STOP exploiting poor & defenseless children, farmers & farm workers to save on the cost of coffee, cocoa, tea, etc.

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