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Hi, I'm Joseph! I make pixel art and design my own games!

I've worked full-time in the industry for about 3 years now, focusing mainly on mobile titles! I did art and puzzles for Rust Bucket and made Spike City! https://t.co/sl771wOxAH

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Hey there,

I'm John, and I've been working in the game industry as a translator, marketer, and PR Director for for ten years now, bringing the niche genre of Visual Novels to public light in the West. I'm proud of the variety of titles I've localized.

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Hi I'm Jen, I've been working in the industry for about 6 years as a freelance artist. I painted a bunch of stuff for Steam Marines 2, The GAP project, Infamous Quests, Senscape etc. I love character portraits, toadstools, and rich colours <3

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Hi, ! I’m Anna Lee, concept artist and currently working on Star Wars : The Old Republic at Bioware Austin. I’ve worked in the game industry for eight years. Time flies :)

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Hey I started out in the industry as a quest design intern on World of in 2015, then joined the team full time after finishing school two years ago! I have a special place in my heart for Highmountain, Tiragarde Sound, Horde War Campaign, and Abby Lewis.

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Hey I’ve been composing for games for roughly 15 years on over 100 titles. It’s been great to see the progression of our industry. When I used to tell people I wrote music for games, their response was always “I’m sure things will get better for you”. Hahahaha!

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Hey I'm Adam Riches and I've been an artist/animator in the games industry for about 4 years now. During that time I've had the amazing opportunity to work on a few things you might've heard of! 💕

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hey I have been working as a concept artist, character designer, animator and illustrator in the games industry for many years, starting out in a 2-person indie team and currently working at in hamburg. here are some of the games I am proud of!

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Hey I'm Jobye, a Senior Environment Artist on Star Wars - Jedi: Fallen Order. Been in the industry just about 8 years now, having worked at great companies like Ubisoft Toronto and Monolith Productions previously! I came up through the Source modding scene!

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hey i'm Katia, i'm a Character Artist at ! i've been in the industry about 9 years & my first job was a 3d generalist for Picture Plane Imaging where i worked on video game & toy cover art & campaigns!
then i moved out to Cali to work on WoW & now on LoL 💙

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Hey there I'm BJ and I'm an environment artist who's been in the industry for about 8 years now. Previously worked on such titles as Rift and Defiance and there expansions/DLC over at Trion Worlds before going freelance and working on the indie game Rise of Industry.

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¡Hola, I’m Amber, and I currently head the QA department at Arkane Studios Austin.

I am an industry veteran with over a decade of experience and 21 shipped titles including: Aion, City of Heroes, Lineage II, Guild Wars 2, WildStar, and Prey.

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Hello I'm Jenna and I helped make as the 2D art director! I do whatever job is needed in the 2D pipeline. It's our first game, and my first title in the industry! Can't wait to make more

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Hello I'm Jos, senior level designer at BioWare. In the industry for over 12 years. Worked on some canceled games, and then Mass Effect 2, 3, their DLCs, Dragon Age: Inquisition, Mass Effect Andromeda, and now Anthem!

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Hi I'm Ammy, a brazilian art student trying to break into the industry 💪
In the past two years I worked as a concept artist/character designer/2D artist on 2 games (Mindscape and Néphesh) for a class 🌸

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Hello everyone! I'm Anika, a Concept/UI Artist and Art Director working in the industry for about 5 years now. I contributed to various smaller games, most recent - Dungeons 3. My greatest passion are characters and creatures. 🖤

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Hey , Here are some things I've worked on during my time in the industry. Started at and now co-founded . My roles have been different and varies from Level Designer, Producer and Programmer.

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Oh hey, I’m a UI artist currently working on Halo Infinite. Been in the industry 8 years with previous work on Destiny, Destiny 2, and a handful of Skylanders games.

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A very belated

I'm Monica, I'm a senior concept artist in the games industry and I love designing environments, creatures, props, characters.. the lot! I also love colours and shapes and stylization.

⭐️

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Hello there! I'm Steven, just your typical guy who draws, animates, and loves cartoons. Influenced by the likes of Klasky Csupo, Joe Murray, and Looney Tunes. Working on projects such as a pilot, comics, and shorts. Also hoping to work in the animation industry some day.

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