画質 高画質

My big break was being the main character artist for Unreal Tournament 04. I designed the Skaarj from concept through to final in game model, textures and rig. Also many of the heroes like Jakob.

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I feel like with my hair cut and texture I could casually Cosplay Juno from Beastars pretty well.

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UGC!!

First male UGC hair, Haven't made a male hair since November..... kinda happy with how this one turned out!!

Hair texture by yass

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yo, yes or no? not sure if i should've kept the texture that shit hit different

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I share with you a preview of how the textures of this character are taking more shape.

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My first vrchat avatar retexture! Thank you for the awesome model to work with!! ✨💜

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This is looking amazing so far! you are really getting somewhere! If I were to approach this:

Background elements aren't as important as your shining center stage star! ✨

▫️ So make em smudgy!
▫️ Make the lines less powerful by colouring them!
▫️ Or just get texture-y!

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anyway roblox studio lead me to actually trying to learn blender lol
still have some ways to go but its going really well so far ((the hair/textures are shitty cus im still learning those))

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Lotta fun settings in IDW Sonic 48 to play around with color palettes! Had a particularly good time making a texture for the sewer scene!

Writer:
Pencils:
Inks:
Colors: me!
Editors:

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Day of BBTAG-posting until rollback is fully implemented

An untextured model of Highlander: Takemikazuchi from BlazBlue: Chrono Phantamsa can be found in the files of the Switch version, placed among the game's models for Astral Finishes

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I figured that since some of you guys liked the last post I made, I decided to make a Rubber Peach bowlo texture!

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I still managed to force myself to draw, yeah

Here is such an Oikawa turned out. I added all sorts of texture effects there and it looks good. 0-0💜

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recent sketches building color and texture through heavy buildup

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