//=time() ?>
3 more female NPC ideas done! I swear figuring out a design for a character is the hardest part 😅
Once I finish the 8 front frames the rest is easy \0/ #pixelart
Oh! Big shoutout to my friend @/necro_bee on insta! She colored of the frames!
Here he wanted a dirty painful fight. He sent me ref fighting scenes from Creed asking for that vibe. Inmediatly the way Corben narrates violence came to my mind… close shots, cropped frames, blood, looking more for a realistic unpleasant violence instead a beatiful coreography.
Here are the final frames from the RITUAL. Watch the video breakdown here: https://t.co/qNsVSuWd5o - including a teaser for QuickTools! #b3d #conceptart #addons #cyclesrender
@Granttyourwish To me the difference is this: Shiva doesn't mind killing, but she shouldn't be obsessed with it either. Once you make her a death-junkie she becomes one note, and the story becomes less about her and more about "how can we stop her from killing", which frames her as a villain.
I found the m̶a̶n̶ ̶̶̶b̶e̶h̶i̶n̶d̶ ̶̶̶t̶h̶e̶ ̶̶̶s̶l̶a̶u̶g̶h̶t̶e̶r̶ original frames
Made a new Discord icon! Learned a lot of things with trying to make animations on Clip Studio Paint with its limit on 24 frames, lol
#discordserver #animation #chibi #commissionopen #twitchstreamer #animatedgif #cute
I still think about these god-tier smear frames in IT Chapter 2
IT IS DONE.
Here is my submission for @m__a__y__o_ 's #HoohooCollab !!
Enjoy the funny hoohoo man
I can't upload gifs for some unknown reason, so here are the frames
Last night I had a dream, a modder swapping all Resident Evil 3 Remake characters become Warframes
#Warframe #RE3Remake
@moitoi @rebbford I'm sorry for always making irrelevant crossovers :p
Part of another sequence I did. Sequences start at $90 per 3 frames per character. #furryart #furryfandom #furryartist
Here's Lana Derbyshire's walking sprites and the very beginnings of me working in 3d.
The engine I'm using wasn't made for high resolution sprites and it eats frames whenever I test anything, so I might have to switch to a different engine if its not just a compiling problem...
nitially, we wanted to add more skins, but due to high number of frames per animation that are made by hand, it was problematic.
#furiousjack