画質 高画質

throwback to these sprites i made of the pilots of the lowpoly ships i made, i enjoyed doing these was pretty fun

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Dev Log number 3. I'm not finished with him yet, but I wanted to show off some sprites for our boss character, Color Chimera. Leader of the Color Guard with 3 very different powers that make him a big challenge for our heroes.

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Every once in a while I try to start a personal prototype. inevitably, I spend 100% of my time making sprites. Combining old character ideas here. Meet Adi and their friend Pann, who is, yes, literally a pan. Adi's design had a tail but I don't wanna animate that so....

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Pour rappel,

est un brawler horizontal nerveux, fun, avec une excellente DA et de somptueux sprites 2D maitrisés développé par , responsable du dev' du futur jeu CONV/RGENCE !

N'hésitez pas à jeter un coup d'oeil, le boulot est QUA-LI !

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I can't stop editing sprites help I have to work in the morning
Anyway did I tell you Lee was part demon?

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Dumb sprites that no one will ever use, as usual.

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Hyacinth in the style of Persona 2's sprites.

I'm not very good at splicing but this was fun to mess around with regardless.

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Fun fact: The yellow tones in Skuntle Bingoid's sprites are actually a clever reference to the fact that he doesn't brush his teeth!

(inspired by the incredible Skuntle design by )

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Hey GOOD NEWS, I got a surprise check today that has taken me safely away form the emergency zone. My commissions will remain open should you all want some, I'm not redoing the tweet rn.

BTW I can also do simple talk sprites/lineless images for you! in this style, dm for more! https://t.co/Cab3FxpaFx

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Chrono Trigger's sprites are something else

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I prefer the 2D sprites a lot more, I associate Pokémon's identity with them.

Though I would certainly appreciate the 3D models more if the animations weren't lifeless and if the models weren't from the 3DS

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I'm currently part of 's Friendlocke, and, as such, made sprites for the team members.

I am A the Gible.

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As if proving my point, some more revisions later and we're getting somewhere to a finalized look for the new sprites.

(Now I just need to do all her walk sprites and directional sprites and goddamnit.)

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Aside from echoing the mobile/gacha concerns many have, I find myself hoping what is shown in this image to be just a placeholder. If the in-game dialogue sprites are just reused artwork from the teasers that's gonna be lame as fuck.

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prompt 5 is BIRD! Here are some tree sprites huddled together with some of my favourite backyard birds, watching a magic show :)

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I did a Sonic Chaos Version of one of Sonic's balancing Sprites from Sonic 1.

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Here's a work in progress look at the player character in the game I'm making. I'm using 2d sprites, skeletal animations and normal maps to get dynamic lighting.

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: on a regroupé les sprites en .zip des Pokémon issus des jeux pour les streamers / youtubers ou autres qui les souhaitent (format .png et taille de 256x256) https://t.co/2Ig1uRButJ

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⭐️ Day 5 - Bird ⭐️

🍄🍄🍄

The moon sprites were now in a hurry, the night was starting to fade. They had spent so long feasting they couldn’t remember the wish. Recalling only part of the dream they gave Roxy wings so she could fly… https://t.co/zMSXEwmK0X

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