画質 高画質

Another one of my daily renders, titled, “Shaggy, this isn’t weed.”

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So. i had nothing to do so i modelled this blue spiky fella. only the sharp polygons can make good spikes! based of my favorite dreamcast-era sonic.

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Playing with some abstract Topographic maps this week.

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FANTOM//
Day 834
Assets made in oculus medium and clothing made in marvelous designer

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べーぐる作成手順
1.円柱を適当な分割数で用意
2.スプラインラップで円環+ねじり
3.ねじれすぎたポリゴンを張り直す
4.ポリ分割しながらマグネットツールとかで頂点をひたすら整形

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