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Programs used on this character were Zbrush, 3Dcoat (for retop), Maya, Substance Painter and Marmoset.
He ended up being just under 50k tris but a good chunk of that is due to the transparent parts of his blouse needing double siding.
<333 Arinise, Tiefling cleric-in-training zbrush screenshots. She was the one that started it allll!!
Sculpting process of amazing artist's @AnthonyAzekwoh character.
#nft #zbrush #sculpt
'Inversa' - the ZBrush model, some ZBrush render passes and final comp preview.
I normally export to C4D/Octane but I wanted to make this one 'old school' with hand made texturing and masking for a different style and effect.
Member Level: PLAYER - Gnoll from Dungeons & Dragons by Sergio González Santamarina from @animum3d School - https://t.co/YYv0mXWmEM
#Maya2020 #ZBrush #Substance #ArnoldRender #XGen #3d #3dart #3dartist #inspiration #digitalart #instaart #gamedev #indiedev #design
After 8 long months of working on my High Res Character model, I am proud to share my work Dragon Girl, Nefelina. 4K shots, more views and turntables can be found on my artstation!
https://t.co/sV056hsYob
...
#ArtStationHQ #DigitalArt #3D #3dmodeling #3DModel #Maya #ZBrush
Zbrushのシンメトリ切ってからの作業はハラハラするぜ
特に骨盤の出っ張ってる部分をいじる時はスカルピーの時も息が止まってた。
明日は粘土原型やります。風呂入って寝るわ(;´Д`)
Roboman for the blockin. #3dart #DigitalSculpture #art #heman #zbrush2022 #zbrush #ihavethepower
スパイダーマン制作2日目、合計9時間ほど
今日は、主に上半身の制作( 'v')
筋肉難しい_(:3 ⌒゙)_
明日は下半身とまた調整
それできたらスーツ着た時の筋肉の見え方を調整かなぁ
#ZBrush