//=time() ?>
camera{location<-.3,0,-2.5>look_at 0}
light_source{<0,2,-3>rgb.8}
#macro J(a)
julia_fractal{
<0,1,0,a*.001>
max_iteration 12
precision 12
rotate a*z
translate(120-a)/200*y
pigment{rgb.1}}
#end
J(60)
J(120)
plane{x.1 finish{reflection 1}}
plane{x,-5 pigment{rgb 1}}
#つぶやきPOVRay
#include"colors"
#include"textures"
camera{location -z*.5 right x angle 90}
light_source{0 White looks_like{union{torus{.3,.03 pigment{LightBlue}}sphere{0,.1 texture{Yellow_Glass}}rotate 45*(y-x)}}}
box{1,-1 texture{Dark_Green_Glass}}
plane{z,2 texture{Starfield}}
#つぶやきPOVRay