by could be a competent and funny adventure, based on their indie pitch presentation

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Ojito a lo que está preparando con Si echáis de menos el sello de LucasArts, tiene mucho que deciros.

Os lo cuento mejor con estas impresiones en

https://t.co/Bm3osbs2A3

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Video Game Spotlight: Accessibility and “3 Minutes To Midnight”. Accessibility is not about always getting it right the first time. It's about being willing to listen and change for the better.

https://t.co/RuqEmgBp1V

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We are quite a few now here on Twitter, to celebrate we are giving away Invites. Come and join our family.

https://t.co/wKxjLyqZ4b

1 5

We are quite a few now here on Twitter, to celebrate we are giving away Invites. Come and join our family.

https://t.co/wKxjLyqZ4b

2 5

We are quite a few now here on Twitter, to celebrate we are giving away Invites. Come and join our family.

https://t.co/wKxjLyqZ4b

6 7

We are quite a few now here on Twitter, to celebrate we are giving away Invites. Come and join our family.

https://t.co/wKxjLyqZ4b

2 6

Continuing our series of "Why is a point-and-click adventure game" ... Today's game is "The Dig" from Lucasarts. Designed by Brian Moriarty and Sean Clark.

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If you think you are too small to make a difference... Try sleeping with a mosquito.

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