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in case you missed it, take a look at our latest sprint update on the WF blog! #BOOKOFHOURS updates, simplified chinese release dates for #cultistsimulator & deep @alexiskennedy lore in AUGUST 1: PERCIVAL
✨💀 https://t.co/p8cyEE1uLC 💀✨ #opendev #gamedev
"Hush House was a sanctuary. It survived the Black Death, the Wars of the Roads, the King's Dissolution, the Intercalate, the First and Second Worm Wars... not unscathed, not unscarred, but it still survived where even some gods didn't." #BOOKOFHOURS https://t.co/Q7mE5CnyVo
See no matter the weather the best place for you all to be is in Hush House #BOOKOFHOURS
https://t.co/UWX7hragsu
Bee 17 (Prana), 2011, graphite and colored pencil on paper, 11 ¼ x 13 ¼ in.
#BookofHours pages 38-39
@BertramFiddle Hallo #adventuregamefriday folk. We made #CultistSimulator a game of apocalypse+yearning, in a 1920s-themed setting of hidden entities and secret histories🕯️
Our next game #BookofHours 🤫will focus on themes of peace and melancholy set in a very spooky library👻📚
#indiedev
Border art ✍🏻 for #BookofHours, Matins 9am-12noon music playlist. https://t.co/9uaTd5ix3y
Book of Hours :: music for Vespers (6pm - 9pm) #bookofhours #vespers #music #duende