VMBlast on forums has been hard at work creating a HD spell icon mod for Here's an example of what he's created so far (with some recolours in the mix). I'm working on "icon pack" support for spell icons to help get these in the game.

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Vampire cure quest passed in That's the whole loop done! Vampirism will be in first round of new builds early January.

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Mocking up surface rendering of dungeon water in Just using Unity's default water effects for now until all the pieces are working. Testing in the treasury of Daggerfall castle which has some nice knee-high water to slash around in.

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