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Escape The Maze (ETM) é um jogo grátis inspirado em jogos como Adventure (1980) e outros bem simples lançados no inicio dos anos 80 pra plataformas como Commodore 64 e os Atari 8-bit.
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@NightBawnana Hi!! I'd lov to be moots, I've loved your art ever since I found out about you!
(not many examples etm )
I.... I just realized these videos are using my Maria design blended with E09ETM's popular "headphones Maria" design from 2006. I don't know how to feel about this, LOL😂A thread?? 🧵
ETM64: Endure (TM/TR, SwSh)
"The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession." - BW-BDSP
Passive defense buff that prevents it from getting KO'ed. Might be a tad hard to translate over.
(Images: SM, PMD3, Adventures, anime)
ETM63: Eerie Impulse (TM/TR, SwSh)
"The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat." - XY-SwSh
An energy wave shaped projectile. Could be up b's accompanying effect?
(Images: SM, SwSh, SuperMD, Masters)
ETM61: Secret Power (Transfer from gen 6 to gen 7)
"The user attacks the target with a secret power. Its added effects vary depending on the user's environment." - BW(+2)
A bit too inconsistent for Smash implementation imo.
(Images: SM, anime, Adventures, Phantom Thief Pokemon 7)
ETM60: Flash (Transfer from gens 5-6 to 7)
"The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves." - BW(+2)
Could be neat in an Adventure mode cutscene, or taunt.
(Images: XY, Battle Revolution, anime, Gotta Catch 'Em All manga)
ETM59: Cut (Transfer from gens 5-6 to 7)
"The target is cut with a scythe or a claw. It can also be used to cut down thin trees." - BW(+2)
A classic. Could be used for some disjointed normals's effect, maybe?
(Images: SwSh, anime, Battle Revolution, Adventures [manga])
ETM54: Knock Off (tutoring-only)
"The user slaps down the target's held item, preventing that item from being used in the battle." - BW(+2)
A slam/slap that knocks the opponent's item away. Could be any of its normals?
(Images: anime, Adventures [manga], XD, Battle Revolution)
ETM49: Speed Swap (Breeding-only move)
"The user exchanges Speed stats with the target." - SM-SwSh
Self-explanatory. Not really fit for Smash due to balance concerns. Becomes TM/transfer only in gen 8.
(Images: SwSh, SM, preSwSh 'mon icons [sole potential parent: Alolan Raichu])
ETM46: Iron Tail (Breeding/Tutoring)
"The target is slammed with a steel-hard tail. It may also lower the target's Defense stat." - BW(+2)
Oh hey it's Pikachu's close-range attack in PokePark 2! Name is self-explanatory.
(Images: XY, SuperMD, Generations, Victini movie manga)
ETM45: Ion Deluge (Breeding-only move)
"The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves" - XY-LGPE
Basically an electric field. Don't think that'd make the cut to Smash.
(Images: XY, SM, anime, SuperMD)
ETM44: Covet (Breeding/Tutoring)
"The user endearingly approaches the target, then steals the target's held item." - BW(+2) onwards.
A normal attack that could be anything, so long as it yoinks an opponent's item.
(Images: XY, Battle Revolution, Pocket Monsters [manga])
ETM43: Charm (Breeding-only move)
"The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered." - BW(+2)
A cutesy look would be the perfect fit for a taunt.
(Images: SwSh, Colosseum, anime, Gold & Silver [manga])
ETM42: Baton Pass (Breeding-only move)
"The user switches places with a party Pokémon in waiting, passing along any stat changes." - DP to BW(2)
Basically swap Pokemon except they keep stat changes.
(Images: XY, Colosseum, PMD3 [room/team], Battle Frontier manga [Illumise here])
ETM41: Astonish (Breeding-only move)
"The user attacks the target while shouting in a startling fashion. It may also make the target flinch." - BW(+2)
Pretty straightforward: SHOUT. (Forward lunge is optional)
Great Halloween trick. XD
(Images: Anime, XY, PMD3, Conquest manga