Now that the big wave of content for this next step for is done, now comes the step where I tie up loose ends and apply cohesive and consistent results across the rest of the areas affected. Going to be a steady, alert night.

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Made some very delicious progress yesterday for . Now it’s time to keep up the momentum.

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It is time for . The display for character selection has been updated a bit to help signal to the player that there are different effects given to characters based on their selection for the onslaught mode.

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Did a bit bigger of a demo today for . Even got to have a bit of a fun talk about the dynamic between 2 characters as it will progress through the first trilogy with another writer. Many good things and more to come for sure.

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Long week but aiming to wrap up tonight’s task quickly so tomorrow can be a day focused on filling out more of the lore for I know next on the lore list is adding to ‘s Crispy B. Should be fun times.

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It is time and has been busy with expanding the outfit selection for what is coming soon. One of the tasks is a profile header image and that might be more fun to tease out than outfit updates.

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Next art piece revamp for is having a bit of a slow start so just going to isolate and get into a groove and make some progress.

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It is time and is ready to reveal a little more about the upcoming fighter. Those who remember Zanipher from Mantis Shuffle will know he is strict on rules and seeks for his students to excel to the world stage!

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Seems has crept up again & I've been busy with I don't want to reveal too much about the upcoming fighter to be revealed but enjoy some various poses. Have fun guessing the various guest references for the palette swaps

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Getting a lot of notes from SFGE taken out and lots of small bugs squished. Time to start gearing up for some bigger changes and updates for

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It is time for Did not quite get as much intended as I was expecting to tonight due to weather-related delays. The results for the new mode is nearing completion. Still gives a chance to share a version before it is finished.

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Even in long time, established genres where it is just about the player vs the opponent and stripped of all other details, sometimes you have to add a little fun to shake things up a bit.
will certainly have quite a few genre shaking details to look forward to.

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Once I get through this next milestone, I know I need to do some training and refreshing myself on the mechanics for as I plan for the next feature that will provide a big paradigm shift in gameplay.

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Having a rough day at work (eh it happens) but coming home to an awesome gift from . An awesome clash of Mana vs. Nekuen from that I had to share. Awesome gifts are great to share!

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Gotta keep grinding on I sense a few more XP and I’ll level it up to the next step.

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It is time and is showing some of the figurines that can be collected for the new fighter entering the battlefield. Can you collect them all and fulfill the desire to have the full collection?

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The new fighter is prepared to show he is ready for battle. It is time and has a new character bust to share for the character selection. He is confident he will serve your selection well.

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Certainly quite proud of the hard work of the game I have been developing called Really hard to pick the pieces I am most proud of as there has been a lot going into it the past few years.

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It's that time of the week for and is wrapping up a new updated character bust. Kaizen is a kunoichi that is intent on protecting her younger sisters from harm and will show absolutely no mercy to threats.

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Been busy finally taking a break while hanging out celebrating 's birthday but won't forget to about for Here is the new promo art of Miroi, the existence brother, by . Let her know what you think

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