Finally completed a short animated sequence for today. Thank you very much and for providing the voices of Walter and Eddy.

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After a lot of trial and error, I finally got my hit detection and real time battle system working. Now, you can knock out an enemy if you have a needle. I'm moving on to the animated cut scene phase of this level now.

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I've been making a lot of good progress on Lord of Corpses production lately, and the playable demo is within sight.
Until then, please enjoy this diary entry cut scene featuring Robert Ramirez() as the voice of Walter Tromsky.

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New character design for . His name is Security Bug Toil Athletic Wear. The thing coming out of his eye is a retractable security camera. He has wheels for legs so that the video feed's not too shaky.

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Working on locked door event for my indie horror game, Lord of Corpses. It's like the locked box event in that you use the arrow keys to move your hand and the enter key to click.

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Character design for my indie horror game, . This is Alice, the disembodied head that the main character carries with him. At any point in the game, you can access her from your inventory and ask her for a hint with the current puzzle.#IndieGameDev

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Working on Recently improved hit detection and added an attack feature. Now I have to draw the art and animations for it. Currently, when you hit the A key on your keyboard and you have a needle in your inventory, you will strike with it, paralyzing enemies.

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