Happy 🎂 to Grand Theft Auto: Vice City, released 27 October 2002.

Set in Miami, 1986, a remake of Vice City today should be set in 2005.

It is said that thinking about this for more than ten seconds instantly ages you, like Donovan in the Last Crusade. 💀

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"The script writing have been made during all the development of the game. So, in raw time it only took approximately fifteen days, but they were spread over the entire duration of the project, with some modifications made as things progress."

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"L'écriture du scénario s'est faite tout au long du développement du jeu. Donc, en temps brut ça n'a pris qu'une quinzaine de jours, mais ils se sont étalés sur toute la durée du projet, avec des modifications faites au fur et à mesure."

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Söka is a young guardian of 400 y.o living at Alfheim. He comes from the KORP clan, a group of holy ravens under Odin's control, in charge of Lys's protection from other clans.

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Söka est un jeune gardien de 400 ans qui vit à Álfheim. Il appartient au clan KORP, un groupe de corbeaux sacrés sous le contrôle d'Odin, chargés de protéger Lys des attaques des autres clans.

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Voici un exemple d'assets implémentés dans le monde 2 ❄️

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Here is an example of assets implemented in the second level ❄️

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Évolution graphique d'un ennemi du jeu.

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Graphical evolution of an ennemy from Lys game.

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Happy 🎂 Episode 1: Racer (1999)!

Sadly, it suffered from association with the movie it was based on.

The tag line, “feel the Force, 600mph, 4 ft off the ground” was a direct reference to the fate of Ep 1 DVDs after they were watched; thrown like a frisbee!

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