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Since I'm not streaming tonight, I was playing a bit of Doom, going through my wad library, and seeing what classic megawads I haven't streamed. Playing some Speed of Doom, and while it's as good as I remember, I find its style of pop up monster traps really distasteful.
Back on the Doom streets...
I had to play this megawad, is called Doom Guy Gets a Puppy.
IT'S TIME
twitch. tv/scrawtvermillion
Afternoon, class! Tonight at 6pm EST, it's Akeldama for Doom 2. This 2020 megawad was a community project headed by valkiriforce, whose work I've played and enjoyed on stream. It features the work of many mappers, and looks to Memento Mori and Alien Vendetta for inspiration.
#Eviternity by @Dragonfly_Doom may technically just be a MegaWAD of DOOM 2, but with all-new textures, music, enemies, etc. I consider it to be it's own game, much like Final DOOM. Since it's become my absolute favorite #DOOM, I think I'll go ahead and call it my 2019 GotY
I saw a few comments expressing surprise on the post about the Japanese trailer for Doom 64. "Japanese people play Doom?" Indded. In fact, a few mappers from the scene got together and made a Cacoaward winning megawad in 2016 that you can find here:
https://t.co/Q2wonNaoIM
https://t.co/zzOIPhtZRs
Deep Core 1 / Doom II / 1997 (p. 2004) / by Mike Alfredson aka "Use3D"
This is a cut level from Use3D's rainy day megaWAD, Beyond Doom. It is classically-styled in its quirky progression and, owing to its original map slot, full of fun, light action.
Evening, class! I hope you'll join me for a later than usual stream tonight, 10pm EDT (40 minutes from now) to dig into Eviternity, one of the true modern classics of the Doom world! This megawad debuted an all new and very important texture pack, and the detail is amazing!
https://t.co/VTEABjhrdk
Fragport / Doom II / 2001 / by Stephen Clark aka "The Ultimate DooMer"
A Doom II megaWAD that features a flooding cave, a laser tag building, and a moon colony whose subterranean apartment complex complete with a go-kart track. And, uh, a ton of mazes.
My take on Eviternity's (the Doom II megawad) Astral Cacodemon. Isn't it just adorable?
#doom #doom2 #doometernal #eviternity #megawad #cacodemon #idsoftware #digitalart #digitalpainting #fanart
We're definitely due for another Doom megaWAD playthrough in the near future. I have sights set on a few prime targets we haven't touched yet, we'll see where the mood lands when the time comes. It'll be within the next 3 weeks depending on scheduling.
This is the end screen for the Doom megawad Hell Revealed. Imagine playing and beating one of the hardest Doom WADs (at the time) and being greeted by this photoshop job that looks like it was made by a TNG fan who loves to shitpost about O’Brien.
https://t.co/eTQBQM3TSi
200 Minutes of /vr/ / Doom II / 2014 / by /vr/
A host of 200 minute speedmaps from the Doom diaspora located on /vr/. This is a collection of fun and fast plays with some cool custom skies and it makes me regret not having played the other /vr/ megaWADs.
https://t.co/JR8G00yJHS
AfterDoom 2: Deep Space Pirsuit / Doom II / 2001 / by Vick Bobkov aka "Virgil the DOOM Poet"
Sequel to a beginner's slaughter megaWAD which might be lost to the sands of time. There are some neat feats of engineering and I love the black hole map.
Many years in the making, I give you fellow #Doomers my #TheUltimateDoom #Megawad DOOM: Damnation.
https://t.co/IxVXUD8O9c
https://t.co/F8I8fOkzOL
Plz leave a comment if you get to try it out, i'm really proud of this little project.
#doomwads @DOOM @DoomEnginePics #Doomworld
Acabado Eviternity (DOOM megawad). Dudo llegar a encontrar un wad mejor. Niveles enormes, preciosos, largos... Muchas texturas y efectos exclusivos. Incluyendo banda sonora. Dificultad ajustada (aunque el último boss me ha costado una puta barbaridad). Una auténtica joya.
This too was a level in a megawad for the video game Doom II only this one made me enjoy the whole 2 hour ride
This is... technically a spoiler, but I don't think anybody really cares about it.
Here's the ending picture for Hellrider, which should appear after beating a megawad based on Doom 2
I should do a revision on my custom Steam grids for Doom megawads.