Today´s Mockup-Monday is about an album cover I made fo Astral Mariner!
It was a project inspired by J. R. R. Tolkien and The Fall of Numenor.
At the time he also wanted a set of illustrations to acompany the songs.

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Finishing off 2020 with a mockup that 1) required me to mess around with a couple different programs, 2) has legitimate debugging stuff present, and 3) is in 3d for once
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I was originally going to do a more normal top-down perspective for Festivus, but I decided against it after not having the greatest time attempting to draw character sets

Nowadays, though...

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I made a christmas-themed dungeon crawler a few years ago, so if you have an interest in a somewhat janky game I made in a month you should check it out: https://t.co/dVvgx0QfS7

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One day I'll open up blender and throw together something that'd work well as a background
not today though
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How a bomberman-styled game would work with circle-shaped explosions that are actually blocked by objects?

I think it could shake things up in this action game sub-genre!

What do you think?

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Ninjameleon, the master of camouflage. Even in the most flowery wallpapers. 💐

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this week brings us to The Commish’s “Crispy Tenders” jersey reveal. It’s no coincidence that their logo and jersey flaunts The GOAT 🐐

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Here's a mockup for a Star Sword Saga PICO-8 game

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Five more herbs, water tiles, a shop sign and a moose. This will become a game eventually.

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Added bears, beards, bunnies that look like bunnies, and eight out of a minimum of 27 herbs.

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might have a new side project on my hands here

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