Finished Undrium's background graphics and decided to brighten them up a tiny bit, rather than have them primarily black. I've also given each area a different colour.

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Drawing guardians for Undrium. This pixel art stuff is a hard slog, but the practice is certainly paying off, and it's really good fun. 😄

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The basic layout for all 6 map areas in Undrium is now complete, which is a big milestone because it's been a very tedious process. Gets more fun from this point.

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Fair to say that this project is now "on"! It's called Undrium, and is a tribute to Ultimate's love/hate classic, Underwurlde. 658 platforms are in place and tested, and that's nearly half of the map. Still pondering game ideas.

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We're excited to announce The Scorchfarer's release!

Witness the story of Mikaela and Yukiharu, a Terramagi team tasked with healing their world and unraveling its secrets.

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RTs are much appreciated! 🙏

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A birds eye view of Melkhior's attic. Pixels by . Download Melkhior's Mansion for free on PC, Mac and Linux at https://t.co/fidJJSwcwL Also coming soon for Speccy Next () and Speccy 128k ()

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We're excited to announce that The Scorchfarer is releasing on April 15th! 🎉

Explore a ravaged world filled with magic and mystery through the eyes of a young Terramagi duo who wish to heal it.

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Learning C# with It's hard but I did something...First game with C#, 3rd ̷g̷a̷m̷e̷ prototype ever

music: "Got My Hand Stuck In The Pickle Jar" by

all the rest by (please follow).

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A pixel-art adventure game with survival touches about a circus in the 1920s. A story full of mysteries, tragedies and pain.

More info: https://t.co/m7AdgR4b33

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MONOGAME WHAT THE HELL DO YOU MEAN? There is literally nothing accessing this file, it 100% exists

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Map Mockup of one of the maps will look like. Its missing some art but just an idea thatll come to life.

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Happy We've the official cover of the game! We'll expect to release the cover of the book soon! Stay tuned!

More info: https://t.co/FiHWy1Yyx8

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Hi everyone! After 9 months of development, I'm exhausted and decided to take a break from the project. I'm going to return to it eventually, but for now, my focus is on my degree and smaller projects. Thank you, everyone, for your support <3

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Despite the recent vita news, development is full steam ahead as usual. Here I'm developing the zombies more, I want them to spawn from these green tanks. The tanks should explode, coming soon...


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Work on Melkhior's Mansion is back to full speed. Princess Ashby checking out a brand new room, one she will have to visit to complete her quest.

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The top floor of the mansion gets it's lick of paint, and it seems Melkhior has a particular taste for 1980's PC graphics! That's the room design 99% complete.

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