Take this CI!Waiter doodle I forgot about for a month and just decided to finish it now

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I really want like … HR Gigers concept sketches on my body. Biomechanicalism is so sexy to me … like 👁👁

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Sharing with the weekend crowd- my first two games as Narrative Director at Nicalis got announced earlier this week, Cramped Room of Death and IRA. Both are from fantastic developers and both are a whole lot of fun! I've had a blast working on both!

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4 years ago today, Blade Strangers was originally released on the PlayStation 4 & Nintendo Switch at NA & EU and on PC via Steam worldwide. It was developed by Studio Saizensen and published by Nicalis, Inc.

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is a California based Artist and Twitch Streamer. Known for V-tubing, Pokemon, Genshin Impact, and Stardew Valley. Amour has worked for both Nis America and Nicalis Inc.

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isaac
your great uncle nicalis dies at the age of 107 and gives you a small wooden chest that says do not open until you reach the age of 50
inside the little sarcophagus is a little mummy, only 6 inches tall. he's smiling. it looks alien.
he whispers "my name is little rag man"

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Balligma

Source: Ballos
Cave Story+ (PC) by Studio Pixel and Nicalis

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Mockups for the official remake of Cave Story commissioned by Nicalis a few years ago. We made it a few screens in, and Quote was fully animated too

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I got my novelty polar star and machine gun usb drives from the nicalis store just the other day, so good timing for this one

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Sigdoctor

Source: Doctor
Cave Story+ (PC) by Studio Pixel and Nicalis

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The guys at Nicalis loved the prototype I showed and offered a good budget, so we went big! I had always envisioned Sparky sounding like Tino from The Weekenders. Jason Marsden was a no-go because he works with Disney, though!

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Wonder Boy: The Dragon’s Trap (Switch) is available on the Nicalis store: https://t.co/f7ZEMRUXnP $29.99

Going for 3x that on eBay

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Moth from the RPG that Nicalis screwed over, Creepy Castle

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Tboi drawings because there's another Nicalis game I've been playing lately

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Here's the progress on Quote so far. I'm still unsure as to what design I should really go for, but as of right now his design is mostly just a mixture of his KFAD design and pre-Nicalis design

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I agree heavily with this! Awkwardly, it appears to be difficult to translate Quote into 3D, as many of his 2D appearances under Nicalis look quite fine!

Though I can see where these portrayals can be a bit *too* masculine, losing the pudge from the original pieces.

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In the Cave Story + manual, there's a photo of Curly warning you not to go further if you want to avoid spoilers. This art was reused on an error page on the Nicalis shop.

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I love Curly and the whole pixel art style of Cavestory. So as I have not done pixel art for a bit I thought I would come back to it.

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