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2024 highlights!
Thank you to everyone who has followed and supported me—this weirdo artist who keeps fusing realistic things with waifu faces, and gives me the fuel to keep going.
Goodbye 2024, and see you in 2025! https://t.co/MX1UlRSFdr
@HatsuMiilkshake I really loved Tish from the weekenders, tragically forgotten western animation girl
She was a sort of "realistic nerd" -not actually a cartoonish supergenius, and kind of valued the concept of "appearing smart" in a way that was relatable
Solid girl next door archetype
💓MISC WIPS
The realistic hand pngs are taking me out ngl, the piece was supposed to be for an art trade so it probably won't be finished ^^;;
speaking of psycho diver, this is what I mean about those triangular, semi realistic art style that's prevalent in late 80s~90s OVA anime
idk if it's a legit trendy art style
Here's something I've never done before (or rarely do)
doing realistic drawings (I don't know why I picked up Walter White for this one, but here we are)
Joe Manganiello as Mr. 0 aka Sir Crocodile!! 🐊
(This is my attempt to make a realistic style of drawing)
>>>>>>>>>>>>>>>>>>>>>>
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#joemanganiello #crocodile #crocodileonepiece #nicorobin #onepiecenetflix
#geekedweek #ONEPIECELIVEACTION #onepiece #redcalfanart #fanart #rakkarts
I wish the gaming industry would understand that we don't need higher fidelity in graphics to enjoy good looking games
These games are from 2014-16
Art direction is hella important and we've achieved realistic styles, we don't need to be able to count the asshairs on a character
@ponkosei Lighting in cell shading is simplified, no smooth gradients, shadows are mostly just hard edged areas on an object.
Full rendering is moreso where it actually tries to emulate more realistic lighting.
compare XP's tileset to VX era or MV
yeah sure xp was desaturated but I think it makes the tileset blends well to the surroundings.
MV and VX era kinda felt garish/bold. I think the more realistic texture it had, the more uncanny it looked with grid/non parallax maps
Thank you for the love on this one, once again. Here's some details!
I wanted to push myself with more stylized realistic rendering on the metal parts. Realistic rendering under bold lineart is one of my favorite art styles so I wanted to go for it. I still have a lot to learn! https://t.co/Rf7HGm5bgy
A photo of an orc wearing a sweatshirt and holding a smartphone taking a selfie in front of the gym mirror, photorealistic, green skin
[[photo study]] It's been hard lately to share these type of studies. My reach is non existent and I know people don't follow me for my realistic portraits so ik nobody gaf, but I do love realism and I am really proud to be this versatile so I am gonna post them anyway!
[oc] mochi if i made her hair slightly more realistic and didnt exaggerate the fluffiness
I also do more Photo realistic paintings, these are just some example,if you have any Custom Gundam be it 3D model you want a illustration of im capable!
【Deviantart】 A caricature + unrealistic situation is that I sometimes feel like doing! :3 I copied a Chinese bondage model that I've been a big fan of lately, and packed in all sorts of things that I thought would suit her features! :3
https://t.co/W2Koz9xAYT
@AraigumaSully Hello, I am very interested.
I am a freelance illustrator and character designer who can do various art styles ranging from anime, semi realistic or stylized.
My DMs and email are always open.
old "2000s" anime 3dcg virtual babes modeled after early 90s anime design sensibilities makes me wonder what happens if they kept going with this route until today?
I feel like modern 20s animu-style 3dcg tends to get diluted with flat cel shade instead of realistic texture...