Rendered in SpriteStack.

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New Usually eaten on 6th of january, but I Want one now!😍

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A few years before I came up with I've prototyped a cute 2D engine that extruded such flat bitmaps into vector planes pretending to be 3D
The effect was quite convincing -> https://t.co/fCmY6JP91b

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Mmmm Natillas! Do you want some? vote for tomorrow's streaming theme!

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Made in and animated and shaded in

I'm really enjoying every nook and cranny from SpriteStack, it's a great way to make pixel art from 3D

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I am thinking of a low-res tool that would use dithering as a texture. It could produce interesting art style. This one for example feels like some 3D ASCII RPG.

Medieval city by
Rendered in

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Rendered in SpriteStack.

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Rendered in SpriteStack.

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Rendered in SpriteStack.

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Imeris in SpriteStack.

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Rono in SpriteStack.

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Rainy on SpriteStack.

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Koyuki on SpriteStack.

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I have made it \o/
OBJ+MTL support in SpriteStack is a fact now
Also gave me a whole folder of his beautiful models so expect a lot of these :)

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Shar-makai: Magma, Shark and Unnamed by "Blaze Modz" 🐍



Create your own palettes for the game! More info:
https://t.co/cidAjd3CNM

Get The Black Heart for 30% OFF! 💸
https://t.co/trKaXHDZBq

RT, thank you!

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SpriteStack can render spritesheets from picoCAD projects.

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Here we go.
Direct support for files in
and mixed together - indistinguishable.

Renderer will be released for my patrons in July

Patreon: https://t.co/btxmWJNUGT
SpriteStack: https://t.co/BJLXBN4pih
picoCAD: https://t.co/DwzcwJWxrT

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髪形の情報量を少し減らしたりした、待機モーション。#spritestack

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