A small thread on my some of effects/attack concepts I did for ⚠ spoilerish ⚠

I've always approached concept art as problem solving and a visual jumping point for many aspects of gamedev.

Also I get a chance to practice fx drawing and action poses!

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Still think that ABZÛ is the nicest looking game I've ever seen so I have high expectations for Got my box of crayons back out today to make an icon to put on my PC's desktop in hot anticipation of release day! https://t.co/LBcF5wl6VY👍🏹

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