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❣️ RARE EXPERIMENTAL C0MM OPENING 💥
2️⃣ TWO SL0TZ TO BE FINISHED DURING THE MONTHS OF JAN AND FEB... 💸170 USDz FOR 1 CHAR, +160 PER EVERY XTRA (OR BEST OFFER). MORE EXS BELOW, REPLY OR DM TO CLAIM 🫧
🔁' Z APPRECIATED
making an AR 3d picture🍀
1. generate an image with Stable Diffusion
2. generate a hight map with DeepBump and modify it
3. export glTF and convert it to USDZ
4. display it in AR with Reality Composer or ARQL
https://t.co/FGopOsM1K0 3d sketch → .usdz → @Procreate paint
(if you want to try the new Procreate export: https://t.co/XhSt5oXN85)
Since it’s Monday, we’d like to highlight scans you made with PhotoCatch this weekend.
We noticed a theme, and it’s food! 🧁🍣🍫🍲
Download at https://t.co/ywyc8OXK8D
🧵👇
#ObjectCapture #WWDC21 #photogrammetry #wouldscan #1scanaday #Apple #3D #3DScan #USDZ #MondayMotivaton
modeling for AR with newly Kushiro Color Stop Shader https://t.co/BHGFUyI8nA : 🍀
1. bake a texture on Blender with the shader
2. convert to USDZ with RealityConverter
3. push it to iPad with RealityComposer
4. show it as AR on iPad
Thanks for your kind support, @kushirosea 🙏
Adobe Aeroも試してみた☺️
もっと慣れればいろんな使い道が見出せるかなと思う。
書き出しも出来るけど、.real.reality.usdzの3つだけでうーん🙄
キツネは可愛い
@dcarless77 @jimmygunawanapp @AQA @tinkercad Some times the other file types obj, fbx, dae, gltf etc are not orientated facing front. During the conversion it gets orientated to face the front correctly, but sometimes the pivot may shift. In reality composer you can't adjust the pivot needs to be setup on the usdz file.
TiltBrush USDZ + xcode/scenekit question:
I converted my Tilt Brush piece from Unity+PolySDK to USDZ. I plopped it into xcode and there's funny stuff happening with transparency and materials. Do you have any suggestions / ideas?
Wire appears fine after I tweaked transparency