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今日の朝練。
30年ぶりくらいに解像度をVGA(640*480)にして描いてみました。限られた情報で形を表すのに良い練習になりますね笑
このくらい少ない情報量ならこんなアングルでも大丈夫ですよね~🤔
今や縦横とも五倍くらいの画像サイズになっています。
3月4日はコンパイルのドリームキャスト用ソフト「ぷよぷよ~ん」の発売日!(99年、セガ)
発売24周年おめでとうございます!
VGA対応で超高画質!
特技システムが追加され、連鎖をすると画面中央でキャラがアクションします!
オワニモで消える魔物の名前が「ぷよぷよ」から「ぷよ」に改名されました
I should finish and post this before the VGA on December, but…
Whatever, I finish a draw after a long while. https://t.co/6QW58DrZbP
OKAY SO THE VGA WAS YESTERDAY AND I SCREWED UP MY SCHEDULE SO TODAY IT'S THE ANNUAL #LOBOTOMYCORPORATION RUN FR FR NO CAP ON GOD AND ALL THAT
#ENVtuber #Vtuber
https://t.co/ppHLEJYglu
Just finished stream! We reacted to the VGA's and I REALLY wanted to play Genshin Impact's TCG!!
AND we made it to 100,000 followers on Twitch, so it was WORTH IT!!
You guys are worth it. Thank you all for the incredible support. Love you guys and I'll Cee Yu on Saturday 💜
@sayomgwtf @ramon_wilhelm @GrantYeager The MI1 cannibal sprites were likely done very early - they have straight-on side sprites like LOOM rather than 3/4 views like later games.
In the EGA version their outfit highlights match their mask colors, a neat detail the more naturalistic VGA version had to drop.
@sayomgwtf Fun fact: the VGA version of MI1 also smoothed out his bald spot! In the EGA version he has a more chaotic patch of hair.
今日は両親が遊びに来た
というよりPCを見に来た
二人とも開口一番
でかっ!
じゃったよ
で、ちょうど届いたVGAステーを取り付けるためにパネル開いて中を見せたら
(配線が)汚っ!
って、やかましいわ💢
Everyone, go play Season of the Sakura and count the number of copyright infringements in this VGA porn coming of age story. https://t.co/7NwAVzNo3O
Come a little closer ? 💫
#taegi #vga
#SUGA #KimTaehyung
#Minhnywork
10PM BST Tonight 24 AUG - 5PM EST.
March of the Pixel Pudgies.
VGA13H to burn your eyes.
Free mint. 0 royalties every marketplace (🖕).
Splash! (MS-DOS, 1988)
One of the first IBM PC graphics editors with VGA support.
I added an option to simulate games from three different generations (EGA, VGA, SVGA). You can switch live while playing. It changes framerate, fog, resolution and colors #webgl #threejs #retrogames #flightsim #opensource #gamedev #lowpoly