or uh... huh. I guess on top of not supporting CustomRenderTexture rendering in realtime, VSeeFace might also not support camera culling masks.

Not surprised or shocked, these are things most VTubers would never even dare to use, but still, just think of the possibilities...

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trying to get CustomRenderTexture volumes working in VSeeFace and am raymarching through the voxel data, though it only seems to render CRTs on load.

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