I love lighting when making maps in Doom Builder.

There's something inherently satisfying when I draw shadows from scratch, and in return, I convert a monotone part of the map into one with depth and contrast.

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Here's a my map for the 1000 lines community project 3, a vanilla compatible very abstract city map with minimalist visuals made with exactly 1000 lines

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It's been a while since i last shared some progress of the mapset im currently making in here, so here's some screenshots of a brand new map completed a few days ago. I'm hoping to release the complete set in just a few months

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