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Glimpse of a cutscene from #HimitsuProject ^^
Last devlog on patreon: https://t.co/rLn88v1Ip6
#screenshotsaturday | #pixelart | #gamedev
Some screenshots from the vertical slice demo of #HimitsuProject ^^ Almost ready to send it to publishers. I'll write a post about it on my patreon soon.
#pixelart | #gamedev | #indiegame
In today's #HimitsuProject devlog, let me introduce you to the first key art of the game drawn by @ValentinSeiche, discuss #gamecamp, new animations and preparing the game Vertical Slice😊
https://t.co/Hipt1uPGLw
#screenshotsaturday | #gamedev | #pixelart
Here is what the new iteration of #himitsuproject HUD looks like :) It might change again, but I'm pretty pleased by this version @2Pblog1 made. Thank you for your feedbacks!
Previous devlog: https://t.co/ui19RgmbK8
#pixelart | #gamedev | #madewithunity https://t.co/ubJJOVQdz8
Thank you for the warm reception of #HimitsuProject :) Can't wait to be able to show you more about it!
https://t.co/hVmLuAI4F3
#gamedev | #pixelart | #madewithunity
Here is the first devlog about #HimitsuProject 😊Time to tell you more about what the game is and what we've been working on recently. https://t.co/rCOXEISsvb
#screenshotsaturday | #gamedev | #pixelart
I worked on many things I can't show yet for #HimitsuProject this week, so I turned @2Pblog1 mockup into a tileset for #screenshotsaturday 😊Glad to be productive again! #gamedev #pixelart
@BitSummit I'm working on #HimitsuProject since then. I'm gathering a cool team and searching for fundings. In the article, you can check the design of a few of the main characters, by @ValentinSeiche. It's still the begining of the project, but I can't wait to tell you more about it😀