I've been improving some enemy sprites in Ill Horizon Shade.

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I feel like updating Ill Horizon Shade by Halloween! Visuals will be improved, fights won't be as frustrating, and cave areas will have better visibility. More stuff might get added if I have time.

https://t.co/3VpISeySf5

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(Ill Horizon Shade)

A Solid Axe. When cornered, this can help protect you.
+2 Max Health. +1 Attack.

https://t.co/3VpISeySf5

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(Ill Horizon Shade)

Can you defeat Mr. Fleshrend? This tough guy will chase you down at random, and he just keeps coming back. You'll never feel safe!

Full game: https://t.co/3VpISeySf5

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(Ill Horizon Shade)

Plate Armor. Heavy, but it provides amazing protection. +3 Max Health.

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Wicker returns in Ill Horizon Shade. He ended himself in the first game, but the Disease made sure that he lived on... in Trig's head! Wicker is fueled by hatred, and wants to take over Trig's body...

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(Ill Horizon Shade)

An enemy called Thenthen. Rushes at you with high speed, but it has trouble turning around, so it tends to move in straight lines.

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Tulip is a cheerful survivor in Ill Horizon Shade. She doesn't seem scared of the monsters at all! Vera wants to protect her at all costs, and gets extra mad at Kaz for thinking she's a burden.

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Snuppiddy, a monster that will be in Ill Horizon Shade. Not in the first demo, but much later.

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Kaz is a survivor in Ill Horizon Shade. He'll be able to cook better items out of ingredients that you find. He isn't a fan of Trig's attitude.

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In the world of Ill Horizon Shade, you'll be treated to horrific scenes caused by the Disease and the monsters it created.

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This is the HUD of Ill Horizon Shade.
It shows:
-Hearts/Max Hearts
-Your currently equipped weapon and armor
-Trig's face

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