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High Priestess Celeste 3D Animation & VFX Progress. (WIP)
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We are making some progress with the building visuals of our third faction. (Work in Progress!)
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We are still alive! 🧡Thanks to our artist Jennifer the hand painted portrait illustrations of Liquidation now visually change as well when a character decides to switch the equipment.
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Still very rough but we have recently added cloud shadows (optional), weapon trails and a type writer effect for speechbubbles (optional) and our character dialogue system
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Concept Art for a few props of our poisonous Scourge faction which will be used for our faction based enviromental change system.
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We have started to work on a VFX Damage Indicator system for heavily damaged units for addtional visual feedback about their current state.
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Rough Concept Art for our upcoming Wall System. 🛠️[Work in progress]
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The Twilight Crusade faction is known for its large arsenal of weapons and flexibility in combat situations but some units of the other factions can switch their weapons aswell. #gamedev #indiedev #indiegame #indiegamedev #rts #rpg #scifi #darkfantasy #conceptart #liquidationgame
3D art for the equipment of the Twilight Crusade faction. Some units will have more than one way to defeat their enemies.
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Concept art for some of our equipable fire weapons. (It is possible to change the weapon equipment of some of your units)
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Concept art for the Sacrificial Pit a unit production building of the demon faction.
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Unlike Wildlife some more intelligent creatures such as Grublins can launch attacks on your settlements and steal resources from your headquarter building but with some violence you can return them.
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Another Concept art for our Scourge faction this time for the Vault a population and resource production building.
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Concept art for the Nexus the headquarter building of the Scourge our poisonous reptile faction.
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The Juice Tank is a population/resource production building. Which shamelessly liquidates the crystals into a drinkable juice. But remember greed comes always with a price! #gamedev #indiedev #gamedevelopment #rts #realtimestrategy #strategygame #conceptart #liquidationgame
Nothing completely new for today. But some color and minior changes were made to the Twilight King Concept before he goes into 3d production.
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We haven't mentioned it before but Liquidation will offer air support. Concept art for our Droppod air support.
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Concept Art for one of our summonable units. The Fire Elemental the guardian of the Twilight Queen.
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One of our older Concept Art. The Savant a support and scout unit of the Twilight Crusade faction.
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Another Concept Art for our Corruption faction. This time for our Brute unit a basic meele unit which will also be able to mutate on the battlefield.
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